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russmatney/readme.md

Hi there! I'm Russ!

🧑‍💻 About Me:

  • I make games 🕹️ in Godot and Unity and tools 🛠️ in Clojure (Babashka)

  • I wrote a pretty-printer for GDScript (log.gd repo, also in the asset library) that I now can't live without.

  • 🎮 I've launched two games in 2024:

    • Dot Hop (steam, github) is a grid-based puzzle game - simple but challenging, and hopefully not too hard.
    • Dino (steam, github) is a mashup of my jam entries from last year - platformers, some top-down, some beat em up, some overcooked?! I'm molding it into.... something... and launching in Q1!
  • My jam games are available on itch.io: russmatney.itch.io

  • 🎥 I share devlogs on Youtube, and I stream live-coding on twitch.tv/russmatney

  • 🌱 My blog is a meandering org-roam exported mind-garden: russmatney.com

I'm working on games and tools full-time - I want to build up enough support to do this indefinitely, and keep the source open to everyone.

You can support me via:


Log.gd Repo Card

Log.gd is a pretty-printer for GDScript.

It's a drop-in replacement for print(...), and it adds sensible spacing, indentation, color, and line-numbers to your logs. For me it helps a ton with eye-fatigue and debugging.

Dot Hop Repo Card

Dot Hop is a grid-based puzzle game. It started as a PuzzleScript jam game, but I've reimplemented it in Dino to add several themes, more puzzles, and friendlier UX.

Wishlist Dot Hop on steam!

I'm focusing on Dot Hop lately to get my first Steam launch done with a reasonably scoped game. Wish me luck!

Dino Repo Card

I'm driving towards a full Dino Steam release - wishlist Dino on steam!

Dino started as a Godot monorepo and sandbox for game jams and writing my own addons, but it is transforming into a genre-mashup of sorts.

Clawe Repo Card

A Clojure and Babashka based window-management tool, for bringing repl-driven development to your development environment, on Linux and OSX.

Org Crud Repo Card

A clojure (and babashka) interface for interacting with org files.


Dev Tools

Clojure  Emacs  Godot 

Come watch my streams on twitch to see these in action!

  • Emacs (via Doom)
  • Org-Roam
  • Godot (4) and GDscript
  • Aseprite (pixel art)
  • Clojure (as much as possible)
  • Babashka (for all things scripting)

Stats

Last 6 months:

From: 22 October 2024 - To: 22 April 2025

Org             200 hrs 15 mins ████████▒░░░░░░░░░░░░░░░░   33.94 %
Other           95 hrs 28 mins  ████░░░░░░░░░░░░░░░░░░░░░   16.18 %
C#              85 hrs 42 mins  ███▓░░░░░░░░░░░░░░░░░░░░░   14.53 %
Clojure         76 hrs 14 mins  ███▒░░░░░░░░░░░░░░░░░░░░░   12.92 %
GDScript        40 hrs 28 mins  █▓░░░░░░░░░░░░░░░░░░░░░░░   06.86 %
Git             25 hrs 36 mins  █░░░░░░░░░░░░░░░░░░░░░░░░   04.34 %
Markdown        24 hrs 37 mins  █░░░░░░░░░░░░░░░░░░░░░░░░   04.17 %

GitHub Streak

GitHub Stats

Top Langs

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  1. dino Public

    Short 2D godot games

    GDScript 17 4

  2. clawe Public

    Clojure REPL-based WM hacking on linux and osx

    Clojure 16

  3. org-crud Public

    A tool for reading and writing org content via clojure

    Clojure 13 1

  4. log.gd Public

    An ergonomic pretty-printer for gdscript

    GDScript 26 1

  5. dothop Public

    A grid-based puzzle game implemented in Godot

    GDScript 9

  6. blox Public

    A tetris/puyo clone in godot

    GDScript 2

2,564 contributions in the last year

Contribution Graph
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Activity overview

Contributed to russmatney/dino, russmatney/clawe, russmatney/dotfiles and 26 other repositories
Loading A graph representing russmatney's contributions from April 21, 2024 to April 24, 2025. The contributions are 88% commits, 7% pull requests, 5% code review, 0% issues. 5% Code review   Issues 7% Pull requests 88% Commits

Contribution activity

April 2025

Created 1 commit in 1 repository
3 contributions in private repositories Apr 23 – Apr 24
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