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readme update
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shrekshao committed Sep 18, 2017
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Expand Up @@ -32,6 +32,7 @@ A minimal JavaScript glTF Loader without need of support from 3D engines like Th
- [x] LINEAR
- [ ] STEP
- [ ] CATMULLROMSPLINE
- [ ] CUBICSPLINE
* [ ] Cameras
* [x] Materials
* [x] Skins
Expand All @@ -48,10 +49,11 @@ A minimal JavaScript glTF Loader without need of support from 3D engines like Th
* [x] baseColorFactor
* [x] baseColorTexture
* [x] normalTexture
* [x] Skybox
* [ ] PBR
* [x] Animation
* [ ] Skin
* [ ] Progressive rendering
* [x] Skin
* [ ] Progressive rendering (No plan for this)
* [ ] Occlusion Culling experiment
* [x] Bounding Box
* [x] AABB (Axis Aligned Bounding Box, *static)
Expand All @@ -65,4 +67,5 @@ A minimal JavaScript glTF Loader without need of support from 3D engines like Th

* [glTF sample Model](https://github.com/KhronosGroup/glTF-Sample-Models)
* Great thanks to Trung Le ([@trungtle](https://github.com/trungtle)) and Patrick Cozzi ([@pjcozzi](https://github.com/pjcozzi)) for contributing and advising.
* gl-Matrix by Brandon Jones ([@toji](https://github.com/toji)) and Colin MacKenzie IV ([@sinisterchipmunk](https://github.com/sinisterchipmunk))
* gl-Matrix by Brandon Jones ([@toji](https://github.com/toji)) and Colin MacKenzie IV ([@sinisterchipmunk](https://github.com/sinisterchipmunk))
* [glTF-WebGL-PBR](https://github.com/KhronosGroup/glTF-WebGL-PBR)

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