This repository is the Unity project for the Crownet project of the University of Applied Sciences. In combination with the Event Controller and Logger it allows the 3D rendering and updating of persons, people and 5G network communication from prerecorded files in JSON, InfluxDb or directly from OMNET++.
git clone https://github.com/skiunke/CrownetUnity crownetUnity
The demo scene is stored as lfs and contains a ready-to-use scene from the Munich Freiheit.
git lfs install
git lfs pull
Start Unity, select a project from disk and select crownetUnity
. This will automatically resolve all dependencies and build steps and in general load the project. If you run into a problem with assets not being found or the sample scene not loading correctly simply reimport the assets from the dropdown menu by right clicking inside the editor.
Unity itself does not contain any configurable logic as it is only a display output for the ECAL
project. However if you intend the model for vehicles, person or the antenna is adjustable and the scaling in general directly inside the editor.