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The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Tiny Dream - An embedded, Header Only, Stable Diffusion C++ implementation
Dify is an open-source LLM app development platform. Dify's intuitive interface combines AI workflow, RAG pipeline, agent capabilities, model management, observability features and more, letting yo…
RAGFlow is an open-source RAG (Retrieval-Augmented Generation) engine based on deep document understanding.
🤖 The free, Open Source alternative to OpenAI, Claude and others. Self-hosted and local-first. Drop-in replacement for OpenAI, running on consumer-grade hardware. No GPU required. Runs gguf, transf…
the AI-native open-source embedding database
Integrate cutting-edge LLM technology quickly and easily into your apps
load Typescript in Unity without tsc
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Windows system utilities to maximize productivity
Add virtual monitors to your windows 10/11 device! Works with VR, OBS, Sunshine, and/or any desktop sharing software.
Unlock your displays on your Mac! Flexible HiDPI scaling, XDR/HDR extra brightness, virtual screens, DDC control, extra dimming, PIP/streaming, EDID override and lots more!
Easy to use, cross-platform tool to upload iOS apps to App Store Connect.
Automates changing the host resolution to match the client resolution of Moonlight, with capabilities of supersampling if required
A gradual guide to discover and learn the Jai programming language
A game engine with an emphasis on real-time cutting-edge solutions
a multi-system chiptune tracker compatible with DefleMask modules
Hello, Dear ImGui: unleash your creativity in app development and prototyping
[DEPRECATED] WalletConnect v2 and Modal for Unity 🎮
The Ethereum Improvement Proposal repository
PostDock - Postgres & Docker - Postgres streaming replication cluster for any docker environment
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Retrieves & observes Kubernetes Pod resource (CPU, memory) utilisation.