Skip to content

Commit

Permalink
Update game.js
Browse files Browse the repository at this point in the history
  • Loading branch information
spbRusty authored Aug 10, 2024
1 parent 068920f commit 9f4e0d6
Showing 1 changed file with 80 additions and 28 deletions.
108 changes: 80 additions & 28 deletions game.js
Original file line number Diff line number Diff line change
Expand Up @@ -5,20 +5,24 @@ document.addEventListener('DOMContentLoaded', () => {
const player1 = new Player('Player 1');
const player2 = new Player('Player 2');

// Создаем колоду и добавляем карты (12 карт)
// Создаем колоду и добавляем карты
const deck = new Deck();
deck.addCard(new Card('Masik', 5));
deck.addCard(new Card('Tubik', 3));
deck.addCard(new Card('Skuf', 4));
deck.addCard(new Card('Altushka', 7));
deck.addCard(new Card('Sheikh', 6));
deck.addCard(new Card('Alkash', 4));
deck.addCard(new Card('ITishnik', 6));
deck.addCard(new Card('Fifa', 5));
deck.addCard(new Card('Vaper', 3));
deck.addCard(new Card('TikToker', 4));
deck.addCard(new Card('Khalif', 6));
deck.addCard(new Card('GameDev', 8));
const cardsData = [
{ name: 'Masik', value: 5 },
{ name: 'Tubik', value: 3 },
{ name: 'Skuf', value: 4 },
{ name: 'Altushka', value: 7 },
{ name: 'Sheikh', value: 6 },
{ name: 'Alkash', value: 4 },
{ name: 'ITishnik', value: 6 },
{ name: 'Fifa', value: 5 },
{ name: 'Vaper', value: 3 },
{ name: 'TikToker', value: 4 },
{ name: 'Khalif', value: 6 },
{ name: 'GameDev', value: 8 },
];

cardsData.forEach(card => deck.addCard(new Card(card.name, card.value)));
deck.shuffle();

// Игроки берут по 6 карт
Expand All @@ -28,23 +32,71 @@ document.addEventListener('DOMContentLoaded', () => {
}

// Рендеринг карт
let cardIndex = 0;

rows.forEach((row, rowIndex) => {
console.log(`Рендеринг для ряда ${rowIndex + 1}`);
const totalCards = 6;
for (let rowIndex = 0; rowIndex < 4; rowIndex++) {
const row = rows[rowIndex];
for (let i = 0; i < 3; i++) {
if (rowIndex < 2) {
if (player1.hand[cardIndex]) {
console.log(`Добавление карты ${player1.hand[cardIndex].name} для Player 1 в ряд ${rowIndex + 1}`);
row.appendChild(player1.hand[cardIndex].render());
}
let card;
if (rowIndex < 2) {
card = player2.hand[rowIndex * 3 + i];
} else {
if (player2.hand[cardIndex - 6]) {
console.log(`Добавление карты ${player2.hand[cardIndex - 6].name} для Player 2 в ряд ${rowIndex + 1}`);
row.appendChild(player2.hand[cardIndex - 6].render());
}
card = player1.hand[(rowIndex - 2) * 3 + i];
}
if (card) {
row.appendChild(card.render());
}
cardIndex++;
}
});
}
});

// Определение класса Card
class Card {
constructor(name, value) {
this.name = name;
this.value = value;
}

render() {
const cardElement = document.createElement('div');
cardElement.classList.add('card');
cardElement.textContent = `${this.name} (${this.value})`;
return cardElement;
}
}

// Определение класса Deck
class Deck {
constructor() {
this.cards = [];
}

addCard(card) {
this.cards.push(card);
}

shuffle() {
for (let i = this.cards.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[this.cards[i], this.cards[j]] = [this.cards[j], this.cards[i]];
}
}

drawCard() {
return this.cards.pop();
}
}

// Определение класса Player
class Player {
constructor(name) {
this.name = name;
this.hand = [];
}

drawCard(deck) {
const card = deck.drawCard();
if (card) {
this.hand.push(card);
}
}
}

0 comments on commit 9f4e0d6

Please sign in to comment.