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fix(viewer-lib): Fixes two issues regarding very small scale streams (#…
…3930) - The orbit controller would not properly report changes in camera movement on a per frame basis becuase of a hardcoded epsilon which was not small enough for very small scenes. Now the epsilon is dynamically computed - WASD-ing would jitter in very small scenes because of a too large normalization value sent to the position dampers. Now that value is also dynamically computed for small scenes
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