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Create validate.hpp #1315

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25 changes: 25 additions & 0 deletions include/glaze/validate/validate.hpp
Original file line number Diff line number Diff line change
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// Glaze Library
// For the license information refer to glaze.hpp

#pragma once

#include "glaze/json/schema.hpp"

// The purpose of glz::validate(value) is to use the structural memory for validation
// rather than validating against an input buffer like JSON
// Benefits of this approach:
// - Supports validation of multiple formats by first parsing into the object and then validating the input.
// - Supports both read/write validation.
// - Allows this validation to be developed separately from format code, which significantly reduces the amount of code required.
// Downsides:
// - For read validation we don't error until after the entire object has been parsed, which forces a copy of data if we're trying to prevent invalid inputs. But, the benefits still often outweigh the costs.

namespace glz
{
template <json_schema_t T>
[[nodiscard]] std::optional<std::string> validate() noexcept
{
// TODO: Implement
return {};
}
}