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Library Approach for LIBSTLINK #1437

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a-michelis
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This Pull Request is purely for overview purposes.

This PR attempts to give STLink project a proper library approach, to enable users incorporate libstlink into their projects.

Main changes (in a nutshell)

  • The project now uses libusb-cmake project as its libusb provider, which in turn allows for custom-built libusb, tailored to each system's needs.
  • All included headers have been placed into appropriate stlink sup-folders that are included into the project as system includes, to allow for system-like includes. This change required the change of all inclusions in the project to change from #include "%HEADER%.h" to #include <stlink/%HEADER%.h>
  • Several headers have exposed functionality which could be used by custom software, using extern "C" blocks.

Much needed additions that are missing

  • Changing the logging infrastructure to allow programmatically managed logging, instead of STDOUT logs.
  • Help to accommodate the appropriate cmake modifications for other BSD/*NIX based systems, as well as verify/implement a proper handling of pre-installed libusb.
  • Exhaustive testing
  • Documentation of the exported functions (and of course evaluate whether the overall exposure is excessive or too limited).

A.M.

a-michelis and others added 7 commits October 21, 2024 14:58
Allows download build and include libraries for not-found libusb libraries on *nix and windows, using `libusb-cmake` repo
- searching for both `usb-1.0` or `libusb-1.0` on windows
- Removed code-independed flag from libusb building
- set the header path to the main generated `include` dir, so the header will remain prefixed with `libusb-1.0/` instead of directly accessed
- fixed libusb dll path typo
- marked `LIBUSB_INCLUDE_DIR` and `LIBUSB_LIBRARY` as advanced, upon manual build and inclusion.
- Moved all header files to appropriate subfolders to be context-isolated
- Used `target_include_directories` instead of `include_directories` to better manage which library connects to where, and make this project include-able as a sub-project to bigger projects
- Made all `#include` statements system-level and correctly prefixed
@Nightwalker-87
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There are a few header dependencies that have not been converted to the new scheme. Thus, as it appears, this results in compilation errors. However I believe this can be easily fixed. I'll continue reviewing afterwards. Yet there are quite a few attempts and improvements I consider very useful.

@Nightwalker-87
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I'd prefer to keep source and header files together in the same directory respectively, unless there are superior header files without a matching source file, but this should be rather a stylistic issue than a technical one...

@a-michelis
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a-michelis commented Oct 22, 2024

I'd prefer to keep source and header files together in the same directory respectively, unless there are superior header files without a matching source file, but this should be rather a stylistic issue than a technical one...

I tend to divide the big projects into separate, smaller, target-centric sub-projects, included into the root CMakeLists.txt via add_subdirectory(${PROJECT_SOURCE_DIR}/src/target_name). This usually helps with projects like stlink that generate a toolset rather than one entity -allows for separation of concerns and enables two developers work in two different tools at the same time while avoiding conflicts.

Additionally, I usually separate headers and source files (despite being harder to manage) because it makes it easier to prefix different versions differently if ever needed, or avoid name conflicts, like with Windows and existing libusb.h.
AFAIK, there is no mechanism in CMAKE that allows for "virtual prefixing" of headers, which in turn makes using <stlink/header.h> rather than "header.h" in our sources and headers impossible.

That said, the project's structure is already in place and I'm in no position to enforce such changes, unless they're wanted -in which case I can pay closer attention on what goes where, how and why. :)


Seems like separating sources and headers makes it harder for static analyzers such as cppcheck to properly analyze the project, which is also something to consider in my approach.

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Fixing the non-prefixed usb.h made both workflows succeed - i shall remove my branch from the workflows, tho, since it will mess up the main project.

That said, I also added windows (MSVC) on the workflow and that passed as well!

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Fixing the non-prefixed usb.h made both workflows succeed - i shall remove my branch from the workflows, tho, since it will mess up the main project.

That said, I also added windows (MSVC) on the workflow and that passed as well!

No, it won't mess up the project in any kind, as long as the merge of a test-failing PR does not take place. Indeed it is even better to have them here to detect possible issues before merging into the testing branch.

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Further I've converted this PR into a draft as long as proposed changes are still in discussion.
Remember: Haste makes waste - we are not in a rush. Approaches and ideas should be well considered by taking into account relevant aspects. This does not imply that there is no view to improvements at all.

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Any update here?

@a-michelis
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Hello again,

Unfortunatelly IRL is being crazy for the past month.

Let's formulate a plan as to what needs to be implemented and at which order, so I can allocate time implementing, instead of theorizing about potential features!

To my experience, making libstlink a standalone library requires:

  1. a bulletproof method of linking to either existing or downloaded/compiled LIBSTLINK. Currently, this is not present for Windows/MSVC.

  2. complete separation of the library source/headers and the rest of the toolset (as in subproject, not necessarily a dedicated repo)

  3. a bulletproof method of providing bindings to the library (ie FindStlink.cmake, pkgconfig etc)

About these points:

(1) even though we have a provider for Windows/MSVC LIBSTLINK, it seems to require some manual labor which we shall take into account:

  • Having the LIBUSB downloaded/built for Win/MSVC requires from STLINK to "install" it together with its own binaris -which counts as clear redistribution and I'm not aware of its legal implications.
  • Requiring it to be pre-installed might be a solution, but it limits the libraries portability -which i'm not aware whether it's a wanted quality.

(2) To add to this single-responsibility fashion, I'd suggest each tool to be contained within its own subproject for better maintainability and proper linking.

(3) This is also related to note (1), and requires some research and further testing on how this library is supposed to be used. If portability is on the table, the methodology must also contain the discovery logic (such as StlinkConfig.cmake ). If not, a simple FindStlink.cmake with some options available about the requested library type could be suffice.

All these said, I can only lay down some ideas and contribute to their implementation to the best of my ability! I wish you find this textwall usefull and it allows you to cherrypick the next actions!

Cheers,
A.M.

@Nightwalker-87
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Hello again,

Unfortunatelly IRL is being crazy for the past month.

Let's formulate a plan as to what needs to be implemented and at which order, so I can allocate time implementing, instead of theorizing about potential features!

To my experience, making libstlink a standalone library requires:

1. a bulletproof method of linking to either existing or downloaded/compiled LIBSTLINK. Currently, this is not present for Windows/MSVC.

2. complete separation of the library source/headers and the rest of the toolset (as in subproject, not necessarily a dedicated repo)

3. a bulletproof method of providing bindings to the library (ie `FindStlink.cmake`, pkgconfig etc)

About these points:

(1) even though we have a provider for Windows/MSVC LIBSTLINK, it seems to require some manual labor which we shall take into account:

* Having the LIBUSB downloaded/built for Win/MSVC requires from STLINK to "install" it together with its own binaris -which counts as clear redistribution and I'm not aware of its legal implications.

* Requiring it to be pre-installed might be a solution, but it limits the libraries portability -which i'm not aware whether it's a wanted quality.

I can't spot a problem here, as libusb is an open project as well - I mean it's a library to be used with other software, so what's the point about it? The only thing one should take into account FMPOV is that redistribution occurs under the same licensing terms of the original project for the redistributed part.

(2) To add to this single-responsibility fashion, I'd suggest each tool to be contained within its own subproject for better maintainability and proper linking.

A separate subdirectory structure should do. As this solely applies to Windows anyway, things should go to /stlink/src/win32/ which appears to be the appropriate place.

(3) This is also related to note (1), and requires some research and further testing on how this library is supposed to be used. If portability is on the table, the methodology must also contain the discovery logic (such as StlinkConfig.cmake ). If not, a simple FindStlink.cmake with some options available about the requested library type could be suffice.

The latter seems to be the most sufficient approach.

All these said, I can only lay down some ideas and contribute to their implementation to the best of my ability! I wish you find this textwall usefull and it allows you to cherrypick the next actions!

I consider it a good approach to start with the PR you recently opened, tailoring it down to Windows-specific changes in the context of the given comments from the review today.
In a second step I'd like to address the cross-building capability under the changed circumstances.

After that it may turn out to useful to strip this Draft-PR down to the remaining changes in order to continue the review.
I'd not change the structure of the project yet, as I see this as a separate, independent issue, which may follow in a third step.

Kind regards
Nightwalker-87

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