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Force the landed status of vessels touching pads
It seems that recent versions of KSP have a bug in their landed logic that causes vessels landed on other (landed) vessels to sometimes not be landed (particularly if things glitch during scene load, tossing the upper vessel up and it landing again) but still suborbital. Copying the landed and splashed flags seems to be sufficient fix it (at least when several colliders are touching) as the vessel sets its situation correctly the next frame.
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