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Made in Unity3d with C#

Quickly playable through the standalone client which can be downloaded here:

https://drive.google.com/open?id=1Fnp11I8qg_zcE9hPI38dboZkVvjZy2dB

A few notable features:

  • Continous horizontal movement
  • Player ship can be controlled vertically
  • Random spawning of enemies
  • Semi random movement of enemies
  • The game difficulty advances based on the players kill count
    • There are 4 different "levels" and upon reaching a new one, a new enemy ship will unlock and start spawning
    • Each enemy is more difficult than the last
  • Asteroids
    • Asteroids have a 20% chance of spawning when enemies do
    • Asteroids take quite a few shots to destroy, but if you manage, a power up will drop in its place which the player can pick up for a random fun boost
    • If the asteroid hits the player, the player will lose the game

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