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Build | ||
test | ||
*.*sdf | ||
*.suo | ||
*.user |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
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Global | ||
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#ifndef __EXPR_COMMON__ | ||
#define __EXPR_COMMON__ | ||
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const char* common_ocl_functions = " \ | ||
ulong clip_ulong(float x) { \ | ||
return (ulong)round(clamp(x, 0.0f, (float)(ULONG_MAX))); \ | ||
} \ | ||
\ | ||
long clip_long(float x) { \ | ||
return (long)round(clamp(x, (float)(LONG_MIN), (float)(LONG_MAX))); \ | ||
} \ | ||
\ | ||
float interrogation(float x, float y, float z) { \ | ||
return x > 0 ? y : z; \ | ||
} \ | ||
\ | ||
float equal(float x, float y) { \ | ||
return fabs(x - y) < 0.000001f ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float notEqual(float x, float y) { \ | ||
return fabs(x - y) >= 0.000001f ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float inferior(float x, float y) { \ | ||
return x <= y ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float inferiorStrict(float x, float y) { \ | ||
return x < y ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float superior(float x, float y) { \ | ||
return x >= y ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float superiorStrict(float x, float y) { \ | ||
return x > y ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float mt_and(float x, float y) { \ | ||
return ((x > 0) && (y > 0)) ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float mt_or(float x, float y) { \ | ||
return ((x > 0) || (y > 0)) ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float mt_andNot(float x, float y) { \ | ||
return ((x > 0) && (y <= 0)) ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float mt_xor(float x, float y) { \ | ||
return (((x > 0) && (y <= 0)) || ((x <= 0) && (y > 0))) ? 1.0f : -1.0f; \ | ||
} \ | ||
\ | ||
float andUB(float x, float y) { \ | ||
return (float)(clip_ulong(x) & clip_ulong(y)); \ | ||
} \ | ||
\ | ||
float orUB(float x, float y) { \ | ||
return (float)(clip_ulong(x) | clip_ulong(y)); \ | ||
} \ | ||
\ | ||
float xorUB(float x, float y) { \ | ||
return (float)(clip_ulong(x) ^ clip_ulong(y)); \ | ||
} \ | ||
\ | ||
float negateUB(float x) { \ | ||
return (float)(~clip_ulong(x)); \ | ||
} \ | ||
\ | ||
float posshiftUB(float x, float y) { \ | ||
return y >= 0 ? (float)(clip_ulong(x) << clip_long(y)) : (float)(clip_ulong(x) >> clip_long(-y)); \ | ||
} \ | ||
\ | ||
float negshiftUB(float x, float y) { \ | ||
return y >= 0 ? (float)(clip_ulong(x) >> clip_long(y)) : (float)(clip_ulong(x) << clip_long(-y)); \ | ||
} \ | ||
\ | ||
float andSB(float x, float y) { \ | ||
return (float)(clip_long(x) & clip_long(y)); \ | ||
} \ | ||
\ | ||
float orSB(float x, float y) { \ | ||
return (float)(clip_long(x) | clip_long(y)); \ | ||
} \ | ||
\ | ||
float xorSB(float x, float y) { \ | ||
return (float)(clip_long(x) ^ clip_long(y)); \ | ||
} \ | ||
\ | ||
float negateSB(float x) { \ | ||
return (float)(~clip_long(x)); \ | ||
} \ | ||
\ | ||
float posshiftSB(float x, float y) { \ | ||
return y >= 0 ? (float)(clip_long(x) << clip_long(y)) : (float)(clip_long(x) >> clip_long(-y)); \ | ||
} \ | ||
\ | ||
float negshiftSB(float x, float y) { \ | ||
return y >= 0 ? (float)(clip_long(x) >> clip_long(y)) : (float)(clip_long(x) << clip_long(-y)); \ | ||
} \ | ||
\ | ||
"; | ||
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const char* expr_source = "__kernel void expr(__global uchar *dstp, __global uchar* srcp, int width) { \ | ||
int offset = get_global_id(0); \ | ||
float x = srcp[offset]; \ | ||
dstp[offset] = (uchar)clamp((int)round({{expression}}), 0, 255); \ | ||
}"; | ||
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const char* exprxy_source = "__kernel void expr(__global uchar *dstp, __global uchar* srcp1, __global uchar* srcp2, int width) { \ | ||
int offset = get_global_id(0); \ | ||
float x = srcp1[offset]; \ | ||
float y = srcp2[offset]; \ | ||
dstp[offset] = (uchar)clamp((int)round({{expression}}), 0, 255); \ | ||
}"; | ||
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const char* exprxyz_source = "__kernel void expr(__global uchar *dstp, __global uchar* srcp1, __global uchar* srcp2, __global uchar* srcp3, int width) { \ | ||
int offset = get_global_id(0); \ | ||
float x = srcp1[offset]; \ | ||
float y = srcp2[offset]; \ | ||
float z = srcp3[offset]; \ | ||
dstp[offset] = (uchar)clamp((int)round({{expression}}), 0, 255); \ | ||
}"; | ||
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const char* expr_source_lsb = "__kernel void expr(__global uchar *dstp, __global uchar* srcp, int width, int height) { \ | ||
int offset = get_global_id(0); \ | ||
float x = ((ushort)srcp[offset] << 8) + ((ushort)srcp[offset+width*height]); \ | ||
ushort result = clamp((int)round({{expression}}), 0, 65535); \ | ||
dstp[offset] = (uchar)((result >> 8) & 0xFF); \ | ||
dstp[offset+width*height] = (uchar)(result & 0xFF); \ | ||
}"; | ||
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const char* exprxy_source_lsb = "__kernel void expr(__global uchar *dstp, __global uchar* srcp1, __global uchar* srcp2, int width, int height) { \ | ||
int offset = get_global_id(0); \ | ||
float x = ((ushort)srcp1[offset] << 8); + ((ushort)srcp1[offset+width*height]); \ | ||
float y = ((ushort)srcp2[offset] << 8) + ((ushort)srcp2[offset+width*height]); \ | ||
ushort result = clamp((int)round({{expression}}), 0, 65535); \ | ||
dstp[offset] = (uchar)((result >> 8) & 0xFF); \ | ||
dstp[offset+width*height] = (uchar)(result & 0xFF); \ | ||
}"; | ||
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const char* exprxyz_source_lsb = "__kernel void expr(__global uchar *dstp, __global uchar* srcp1, __global uchar* srcp2, __global uchar* srcp3, int width, int height) { \ | ||
int offset = get_global_id(0); \ | ||
float x = ((ushort)srcp1[offset] << 8) + ((ushort)srcp1[offset+width*height]); \ | ||
float y = ((ushort)srcp2[offset] << 8) + ((ushort)srcp2[offset+width*height]); \ | ||
float z = ((ushort)srcp3[offset] << 8) + ((ushort)srcp3[offset+width*height]); \ | ||
ushort result = clamp((int)round({{expression}}), 0, 65535); \ | ||
dstp[offset] = (uchar)((result >> 8) & 0xFF); \ | ||
dstp[offset+width*height] = (uchar)(result & 0xFF); \ | ||
}"; | ||
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#endif |
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