Releases: trulyno/star-technology
Releases · trulyno/star-technology
Beta_8
What's Changed
- Set optional to true on nuclear turbine quest by @stellaurora in #36
- Disabled load my f***ing tags ingame error message b29b61e
- Reduced casing requirement for tree greenhouse 405720f
- Disabled default flux dust recipes fb04c67
- Fixed glowstone essence quest dependencies. fixed shop circuit quest not being repeatable. added jetboots to the quest shop and removed its recipe 7301d3a
- Increased flux networks power storage 60ce1b5
- Added more chemical plant recipes d451615
- Added a new panorama 1050356
- Made some changes to quests f20f493
New Contributors
- @stellaurora made their first contribution in #36
Full Changelog: beta-7...Beta_8
Beta 7
What's Changed
- Small issues adressed by @Schrubbls in #32
- Kinetic Sieve, Farm changes yet again due to bug by @Schrubbls in #33
- PEEK plastic line by @HamakNaDrzewie in #34
- Small fixes by @HamakNaDrzewie in #35
New Contributors
- @HamakNaDrzewie made their first contribution in #34
Full Changelog: Beta_6...beta-7
Beta 6 Hotfix 2
Beta 6 Hotfix 2 Changelog:
- Fixed MCSkyblock missing
Beta 6
NOTE BEFORE UPDATING:
- Your gt pipes might break. Replace them after updating
- DO NOT UPDATE YOUR INSTANCE! Create a new instance and port your world.
- IF you are on a server and the server doesn't want to work properly, go in your minecraft folder(of the server) to kubejs/startup_scripts/custom_items_and_blocks.js and to line 286 and comment out(put a /* before and a */ after) the entire code from custom casings section
Beta 6 Changelog:
- Updated Gregtech, Kubejs, Embeddium, Embeddium++, Farmer's Delight, ModernFix, FTB Essentials, FTB Quests, KubeJS
- Removed Load My F***ing Tags, Skyblock Builder, Sky GUI
- Added MCSkyblock
- Added and modified some quests
- Added draconic circuits and items related to them as well as recipes
- Added Cupric Chloride Solution for circuit etching recipes as an alternative to Iron III Chloride
- Fixed some Mystical Agriculture recipes
- Reduced duration of essence enhancing recipes
- Fixed misspelling of Enhancing
- Mystical Agriculture multiblocks are now capable of parallel
- Added an unfinished gregification of modular powersuits
- Changed some Nuclear Craft recipes (by @Schrubbls)
- Added UHV+ emitters
- Fixed UHV Field Generator recipe
- Added 2 recipes for PBI in Chemical Plant
- Added some QoL recipes for AE2 (by @Schrubbls and @AncientSkies)
- Added flax seeds to sieving
What's Changed
- Added QOL for some AE2 items by @Schrubbls in #31
Full Changelog: Hotfixes...Beta_6
Beta 5 Hotfix 1
Beta 5 Hotfix 1 Changelog:
- Fixed the configs for create lowheated and create new age. Now charcoal burners can replace completely the functionality of blaze burners. At max efficiency, create new age power generation will convert 20 su per FE.
Beta 5
Beta 5 Changelog:
- Added several materials related to UEV and UIV content
- Enabled access to Nether and End
- Added 3 fluid veins to the Nether
- Added a new coil block
- Gave the chemical plant a recipe and added some chemical plant recipes, including an - easier fluoroantimonic acid recipe
- Added lang entries to all new materials, including those from contributions
- All classic stargate necessary multiblocks are now capable of parallelisations
- Added some new Heat Chamber recipes
- Added some new quests for the UEV and UIV chapters
- Updated the following mods: Create Low Heated, Embeddium, Embeddium++ and KubeJS
- Charcoal Burners now can be used as Blaze Burners substitutes
Contributions: - Added a few tips to ULV quests (#23)
- Made some changes to the Ore Processing Plant and Tree Greenhouse (#24 & #25)
- Changed the whole LV quests placement and modified some quest dependencies, as well as added a few quest descriptions (#25)
- Corrected spellings in the Lore quest (#26)
Pre-Beta 5
NOTE This is a testing/in-development version. Install this only if you are trying to contribute
Pre-Beta 5 Changelog:
- Added several materials related to UEV content
- Enabled access to Nether and End
- Added 3 fluid veins to the Nether
- Added a new coil block
- Gave the chemical plant a recipe and added some chemical plant recipes, including an easier fluoroantimonic acid recipe
- Added lang entries to all new materials, including those from contributions
- All classic stargate necessary multiblocks are now capable of parallelisations
- Added some new Heat Chamber recipes
- Added some new quests for the UEV and UIV chapters
- Updated the following mods: Create Low Heated, Embeddium, Embeddium++ and KubeJS
- Charcoal Burners now can be used as Blaze Burners substitutes
Contributions: - Added a few tips to ULV quests (#23 by @LeDiablePatate)
- Made some changes to the Ore Processing Plant and Tree Greenhouse (#24 & #25 by @Schrubbls)
- Changed the whole LV quests placement and modified some quest dependecies, as well as added a few quest descriptions (#25 by @LeDiablePatate)
- Corrected spellings in the Lore quest (by @extra-ordinary)
What's Changed
- Added a few tips to some ULV quests by @LeDiablePatate in #23
- Changes to OPP and TGreenhouse by @Schrubbls in #24
- Fixing a bug with Treehouse recipes not shown correctly by @Schrubbls in #25
- Changed the whole LV quests placement and modified some quest depende… by @LeDiablePatate in #27
New Contributors
- @LeDiablePatate made their first contribution in #23
- @Schrubbls made their first contribution in #24
Full Changelog: https://github.com/trulyno/star-technology/commits/Pre-Release