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Eric Li #89
Eric Li #89
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Congrats on making it to the Mod 0 Final Prep! Complete the final exercises below and be sure to carefully follow the Pull Request steps to submit your work! | ||
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### Final Technical Prep | ||
You've learned a ton about some of the core foundations of Javascript! Show us how far you've come by completing the following exercises! You will be using your work from these exercises in your first day of Mod 1! | ||
You've learned a ton about some of the core foundations of Javascript! Show us how far you've come by completing the following exercises! You will be using your work from these exercises in your first day of Mod 1! | ||
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- [ ] Complete the [Mod Zero Hero Challenge](./modZeroHero.js) | ||
- [ ] Complete the [Annotation Challenge](./annotations.js) | ||
- [x] Complete the [Mod Zero Hero Challenge](./modZeroHero.js) | ||
- [x] Complete the [Annotation Challenge](./annotations.js) | ||
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### Refactor Previous Work | ||
You've learned A LOT over the last few weeks as it relates to technical content - chances are, you probably have some code from your previous exercises that is either sloppy, incorrect, poorly named, etc. Before starting Mod 1, we want you to `refactor` your code - which is the process of adjusting or improving your code for readability and accuracy. | ||
You've learned A LOT over the last few weeks as it relates to technical content - chances are, you probably have some code from your previous exercises that is either sloppy, incorrect, poorly named, etc. Before starting Mod 1, we want you to `refactor` your code - which is the process of adjusting or improving your code for readability and accuracy. | ||
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Some things to consider as you refactor include... | ||
- Are my variable names easy to understand/convey the data type they are assigned to? | ||
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Take your time as you go back and refactor your exercises from each section. We've included a handy checklist for you to go through below. | ||
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- [ ] I have refactored my `section1` exercises to the best of my ability | ||
- [ ] I have refactored my `section2` exercises to the best of my ability | ||
- [ ] I have refactored my `section3` exercises to the best of my ability | ||
- [ ] I have refactored my `section4` exercises to the best of my ability | ||
- [x] I have refactored my `section1` exercises to the best of my ability | ||
- [x] I have refactored my `section2` exercises to the best of my ability | ||
- [x] I have refactored my `section3` exercises to the best of my ability | ||
- [x] I have refactored my `section4` exercises to the best of my ability | ||
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### Time Management Prep | ||
In Mod 0 you've learned about different techniques for managing your time at Turing. Please create a calendar for your **first 3 weeks of Mod 1**. Feel free to make your calendar fit your style, but we suggest that your calendar should include the following: | ||
- [ ] Standard M1 class schedule (see M1 calendar [here](https://frontend.turing.io/today/)) | ||
- [ ] Study/Project work time | ||
- [ ] Health + Wellness | ||
- [x] Standard M1 class schedule (see M1 calendar [here](https://frontend.turing.io/today/)) | ||
- [x] Study/Project work time | ||
- [x] Health + Wellness | ||
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When you are finished, add screenshots of your calendar so we can provide feedback if needed! | ||
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- `Add Week 1 Screenshot Here` | ||
- `Add Week 2 Screenshot Here` | ||
- `Add Week 3 Screenshot Here` | ||
- [Week One](https://user-images.githubusercontent.com/75854628/113923931-646a8580-97a6-11eb-8cd0-31dc80af1f22.png) | ||
- [Week Two](https://user-images.githubusercontent.com/75854628/113924108-a693c700-97a6-11eb-910a-9c20a69d36dc.png) | ||
- [Week Three](https://user-images.githubusercontent.com/75854628/113924198-c0cda500-97a6-11eb-96c5-36f49a2b56a9.png) | ||
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### Mentorship Prep | ||
Mentorship is an integral part of the Turing experience and will help jumpstart your technical career. In order to get your mentor relationship started on the right foot, please complete the following deliverables: | ||
- [ ] Complete the [Mentorship DTR Prep](https://gist.github.com/ericweissman/51965bdcbf42970d43d817818bfaef3c) | ||
- [ ] Add link to your gist here: | ||
- [x] Complete the [Mentorship DTR Prep](https://gist.github.com/ericweissman/51965bdcbf42970d43d817818bfaef3c) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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- [x] Add link to your gist here: [Mentorship DTR Gist](https://gist.github.com/ericli1996/4a4c85f8699399d7f2daa243419eb807) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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### Lesson Prep | ||
You've learned a lot about how to take strong notes during Mod 0. Show us your skills while you learn how to pre-teach content for your first lesson in Mod 1! | ||
- [ ] Complete the [Pre Teaching Practice exercise](https://gist.github.com/ericweissman/0036e8fe272c02bd6d4bb14f42fd2f79) gist | ||
- [ ] Add a link to your gist here: | ||
- [x] Complete the [Pre Teaching Practice exercise](https://gist.github.com/ericweissman/0036e8fe272c02bd6d4bb14f42fd2f79) gist | ||
- [x] Add a link to your gist here: [Pre Teaching Practice](https://gist.github.com/ericli1996/abffad351c4dc443e4aff0b8be144721) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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### Group Work Prep | ||
As part of Turing's project-based learning approach, you will often be working in pairs or larger groups. In order to set yourself (and your team) up for success, it is important to ensure you are prepared to be an equitable contributor and teammate. | ||
- [ ] Complete the [DTR Guiding Questions](https://gist.github.com/ericweissman/c56f3a98cdce761808c21d498a52f5c6) | ||
- [ ] Add a link to your gist here: | ||
- [x] Complete the [DTR Guiding Questions](https://gist.github.com/ericweissman/c56f3a98cdce761808c21d498a52f5c6) | ||
- [x] Add a link to your gist here:[DTR Guiding Questions](https://gist.github.com/ericli1996/7fafc1709a5033d716a6ccb354a249ef) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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## All Done? How to Submit your M1 Prework | ||
When you have completed *ALL* the activities described above, follow the steps below to submit your technical prework. | ||
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## Extensions | ||
If you're interested in challenging yourself _even more_ and getting a step ahead in your coding abilities before your first day, we recommend working on either: | ||
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// Use the double // to create a new comment | ||
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//Build a Bear | ||
// Declare function buildABear and list some parameters. | ||
function buildABear(name, age, fur, clothes, specialPower) { | ||
// Declare variable greeting and assign it to a string with variable name interpolated into it. | ||
var greeting = `Hey partner! My name is ${name} - will you be my friend?!`; | ||
// Declare variable demographics and assign it to an array of variables. | ||
var demographics = [name, age]; | ||
// Declare variable powerSaying and assign it to a string that uses concatenation and the | ||
// variable specialPower. | ||
var powerSaying = "Did you know that I can " + specialPower + " ?"; | ||
// Declare variable builtBear and assign it to an object, with properties. | ||
var builtBear = { | ||
// These first three properties are dynamic. | ||
basicInfo: demographics, | ||
clothes: clothes, | ||
exterior: fur, | ||
// This property is assigned to an integer. | ||
cost: 49.99, | ||
// This property is assigned to an array of variables and a string. | ||
sayings: [greeting, powerSaying, "Goodnight my friend!"], | ||
// This property is assigned to a boolean value. | ||
isCuddly: true, | ||
}; | ||
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// Return the builtBear object to the caller. | ||
return builtBear | ||
} | ||
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// Call function to build a bear with the following properties in the parentheses. | ||
buildABear('Fluffy', 4, 'brown', ['pants', 'jorts', 'tanktop'], 'give you nightmares'); | ||
// Call function to build a bear with the following properties in the parentheses. | ||
buildABear('Sleepy', 2, 'purple', ['pajamas', 'sleeping cap'], 'sleeping in'); | ||
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//FizzBuzz | ||
// Declare function fizzBuzz and give it some parameters. | ||
function fizzBuzz(num1, num2, range) { | ||
// Declare a loop, with the counter starting at 0 and going up by one until i is greater | ||
// than the value for range. | ||
for (var i = 0; i <= range; i++) { | ||
// Declare an if statement, if modulo of i into num1 AND the modulo of i into num2 is | ||
// both 0, then... | ||
if (i % num1 === 0 && i % num2 === 0) { | ||
// Log the string 'fizzbuzz' to the console. | ||
console.log('fizzbuzz'); | ||
// If the above is not satisfied, and the modulo of i into num1 is equal to 0, then... | ||
} else if (i % num1 === 0) { | ||
// Log the string 'fizz' to the console. | ||
console.log('fizz'); | ||
// If the above condition is not satisfied, and the modulo of i into num2 is equal to | ||
// 0, then... | ||
} else if (i % num2 === 0) { | ||
// Log the string 'buzz' to the console. | ||
console.log('buzz'); | ||
// If all of the above conditions are not satisfied, then... | ||
} else { | ||
// Log the value of i to the console. | ||
console.log(i); | ||
} | ||
} | ||
} | ||
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// Call the function fizzBuzz with num1 = 3, num2 = 5, and range = 100. | ||
fizzBuzz(3, 5, 100); | ||
fizzbuzz(5, 8, 400); | ||
// Call the function fizzBuzz with num1 = 5, num2 = 8, and range = 400. | ||
fizzBuzz(5, 8, 400); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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// Challenge - See if you can follow the instructions and complete the exercise in under 30 minutes! | ||
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// Declare two variables - heroName AND specialAbility - set to strings | ||
var heroName = "Johnny Bravo"; | ||
var specialAbility = "Being Cool"; | ||
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// Declare two variables - greeting AND catchphrase | ||
// greeting should be assigned to a string that uses concatenation to include the heroName | ||
// catchphrase should be assigned to a string that uses interpolation to include the specialAbility | ||
var greeting = "Hi, I'm " + heroName; | ||
var catchphrase = `My super power is ${specialAbility}`; | ||
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// Declare two variables - power AND energy - set to integers | ||
var power = 240; | ||
var energy = 100; | ||
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// Declare two variables - fullPower AND fullEnergy | ||
// fullPower should multiply your current power by 500 | ||
// fullEnergy should add 150 to your current energy | ||
var fullPower = power * 500; | ||
var fullEnergy = energy + 150; | ||
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// Declare two variables - isHuman and identityConcealed - assigned to booleans | ||
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var isHuman = true; | ||
var identityConcealed = false; | ||
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// Declare two variables - archEnemies AND sidekicks | ||
// archEnemies should be an array of at least 3 different enemy strings | ||
// sidekicks should be an array of at least 3 different sidekick strings | ||
var archEnemies = ["Kevin", "Larry", "Popeye"]; | ||
var sidekicks = ["Carl", "Pops", "Little Suzy"]; | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Little Suzy 😂 |
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// Print the first sidekick to your console | ||
console.log(sidekicks[0]); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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// Print the last archEnemy to the console | ||
console.log(archEnemies[2]); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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// Write some code to add a new archEnemy to the archEnemies array | ||
archEnemies.splice(3, 0, "Wanda"); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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// Print the archEnemies array to console to ensure you added a new archEnemy | ||
console.log(archEnemies); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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// Remove the first sidekick from the sidekicks array | ||
sidekicks.shift(); | ||
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// Print the sidekicks array to console to ensure you added a new sidekick | ||
sidekicks.splice(0, 0, "Carl Jr."); | ||
console.log(sidekicks); | ||
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// Create a function called assessSituation that takes three arguments - dangerLevel, saveTheDay, badExcuse | ||
// - dangerLevel should be an integer | ||
// - saveTheDay should be a string a hero would say once they save the day | ||
// - saveTheDay should be a string a hero would say once they save the day | ||
// - badExcuse should be a string a hero would say if they are too afraid of the dangerLevel | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🚨This is where the missed step came from that I noted |
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// Your function should include an if/else statement that meets the following criteria | ||
// - Danger levels that are above 50 are too scary for your hero. Any danger level that is above 50 should result in printing the badExcuse to the console | ||
// - Anything dangerLevel that is between 10 and 50 should result in printing the saveTheDay string to the console | ||
// - If the dangerLevel is below 10, it means it is not worth your time and should result in printing the string "Meh. Hard pass." to the console. | ||
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var dangerLevel; | ||
var announcement = 'Never fear, the Courageous Birdman is here!'; | ||
var excuse = 'I have to go ask my wife. Be right back.'; | ||
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function assessSituation(dangerLevel, announcement, excuse) { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🚨should have been `(dangerLevel, saveTheDay, badExcuse) |
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if (dangerLevel < 10) { | ||
console.log('Meh. Hard pass.'); | ||
} else if (dangerLevel <= 50) { | ||
console.log(announcement); | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🚨This should have been the |
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} else { | ||
console.log(excuse); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🚨Should be |
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} | ||
} | ||
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assessSituation(49, announcement, excuse); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🚨For this function, I would say you were mostly correct, but following instructions closely is what got lost here (really only 1 missed step). Make sure you are double and triple checking instructions. In the world of code, a missed step could mean the difference between broken code and working code. This is a skill you will build during your time at Turing, so you will often get feedback when we notice this behavior 😸 |
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//Test Cases | ||
var announcement = 'Never fear, the Courageous Curly Bracket is here!'; | ||
var excuse = 'I think I forgot to lock up my 1992 Toyota Coralla. Be right back.'; | ||
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// assessSituation(99, announcement, excuse) > Should print - 'I think I forgot to lock up my 1992 Toyota Coralla. Be right back.' | ||
//assessSituation(21, announcement, excuse) > should print - 'Never fear, the Courageous Curly Bracket is here!' | ||
//assessSituation(3, announcement, excuse) > should print - "Meh. Hard pass." | ||
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// - citiesDestroyed (array) | ||
// - luckyNumbers (array) | ||
// - address (object with following key/values: number , street , state, zip) | ||
var scaryMonster = { | ||
name: "Godzilla", | ||
smell: "Sulfur", | ||
weightInTons: 99634, | ||
citiesDestroyed: ["Tokyo", "New York City", "Fukuoka"], | ||
luckyNumbers: [666, 13, 4], | ||
address: { | ||
number: 123, | ||
street: "Pacific Ocean Way", | ||
state: "Pacifica", | ||
zip: 66666 | ||
} | ||
} | ||
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// Create a new class called SuperHero | ||
// - Your class should have the following DYNAMIC values | ||
// - name | ||
// - name | ||
// - superpower | ||
// - age | ||
// - age | ||
// - Your class should have the following STATIC values | ||
// - archNemesis, assigned to "The Syntax Error" | ||
// - powerLevel = 100 | ||
// - energyLevel = 50 | ||
// - energyLevel = 50 | ||
class SuperHero { | ||
constructor(name, superpower, ageInYears) { | ||
this.name = name; | ||
this.superpower = superpower; | ||
this.age = ageInYears; | ||
this.archNemesis = "The Syntax Error"; | ||
this.powerLevel = 100; | ||
this.energyLevel = 50 | ||
} | ||
sayName() { | ||
console.log(this.name); | ||
} maximizeEnergy() { | ||
this.energyLevel = 1000; | ||
} gainPower(x) { | ||
this.powerLevel = this.powerLevel + x; | ||
} | ||
} | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ Perfect! |
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// - Create the following class methods | ||
// - sayName, should print the hero's name to the console | ||
// - maximizeEnergy, should update the energyLevel to 1000 | ||
// - gainPower, should take an argument of a number and INCREASE the powerLevel by that number | ||
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// - Create 2 instances of your SuperHero class | ||
var ericHero = new SuperHero("Eric", "Sleeping", 24); | ||
ericHero.sayName(); | ||
ericHero.gainPower(25000); | ||
console.log(ericHero); | ||
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var ryanHero = new SuperHero("Ryan", "Gaming", 25); | ||
ryanHero.maximizeEnergy(); | ||
console.log(ryanHero); | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Those are fantastic superpowers |
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// Reflection | ||
// What parts were most difficult about this exerise? | ||
// I think the most difficult parts were remembering the correct syntax to use between similar | ||
// concepts, like objects and classes. Also it was interesting that I could put an object within | ||
// an object, so I would like to learn more about the different limitations and applications. | ||
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// What parts felt most comfortable to you? | ||
// Naming variables, as well as strings, interpolation, declaring a function, is pretty cake. | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ✅ |
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// I understand if statements, classes, and objects somewhat well, but I have to go back and | ||
// check that I'm using the proper syntax. | ||
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// What skills do you need to continue to practice before starting Mod 1? | ||
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// Syntax, syntax, syntax. I would also like to better understand classes and constructor | ||
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// statements. |
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any remaining prompt. | ||
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When navigated to the root of this project directory, you should be able to run this | ||
file from your terminal with the command `node section1/exercises/dataTypes.js` | ||
file from your terminal with the command `node section1/exercises/concatenation.js` | ||
*/ | ||
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// EXAMPLE: Write code that combines the variables below into another string: | ||
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var numberOfCreatures = 7; | ||
var creatures = "unicorns"; | ||
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console.log("My zoo has " + numberOfCreatures + " " + creatures + "!") | ||
console.log("My zoo has " + numberOfCreatures + " " + creatures + "!"); | ||
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// YOU DO: What data type will be logged to the console as a result of line 22? Explain. | ||
// Your answer and explanation here: | ||
// Your answer and explanation here: | ||
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// My zoo has 7 unicorns! I placed the variables for numberOfCreatures and creatures in between the strings for "My zoo has ", " ", and "!" | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🚨Great job - |
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// YOU DO: | ||
// Write code that combines the variables below into a string that | ||
// reads "The quick red fox jumped over the lazy brown dog": | ||
var speedy = "quick red fox"; | ||
var slowPoke = "lazy brown dog"; | ||
console.log("The " + speedy + " jumped over the " + slowPoke); | ||
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// YOU DO: | ||
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slowPoke = "tortoise"; | ||
speedy = "hare"; | ||
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console.log("In a predictable result, the " + slowPoke + " beat the " + speedy + "!"); | ||
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// YOU DO: | ||
// Declare three variables, name/content/data type of your choice. Think carefully about what | ||
// Declare three variables, name/content/data type of your choice. Think carefully about what | ||
// you name the variables. Remember, the goal is to be concise but descriptive (it's a hard balance!) | ||
// Then, log out ONE sentence that incorporates all THREE variables. | ||
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var numberOfWheels = 3; | ||
var drink = "potion"; | ||
var action = "Took another sip"; | ||
console.log(action + " of the " + drink + ", hit the " + numberOfWheels + "-wheel motion"); | ||
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//------------------- | ||
// FINAL CHECK | ||
//------------------- | ||
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// Did you run this file in your terminal to make sure everything printed out to the console | ||
// as you would expect? You should be doing this by now, and getting into the habit of it. | ||
// Did you run this file in your terminal to make sure everything printed out to the console | ||
// as you would expect? You should be doing this by now, and getting into the habit of it. |
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Awesome work - my only suggestion is that you make time for self care every week as well :)