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Effroi.js

Build Status

A JavaScript event-simulation, device oriented library for UI testing.

## Device oriented ?

Effroi try to be the closest possible of the way your users use their input devices. To achieve this goal, effroi emulate real physical devices and fires every events a real device would fire for the same action.

By example, when a user want to click an element the following events sequence are fired:

  • several mousewheel events to scroll to the element (if needed)
  • several mouseout/mousemove/mouseover events to go over the element (if needed)
  • mousedown/mouseup events
  • a click event if none of the 2 previous events have been prevented

That's typically what effroi emulate for your UI tests. Effroi will also check for the feasibility of the requested action. If you try to click an element that is nor visible nor clickable, effroi will throw an error.

How to use

Device API

The device API goal is to emulate a real device and fire every events usually fired for each action a device permit.

Mouse

var mouse = effroi.mouse;
// Scrolling with the mouse
mouse.scroll(x, y); // Returns true if scrolled false otherwise
mouse.scrollTo(element); // Returns true if scrolled
// Moving the cursor
mouse.move(x, y);  // Returns true if dispatched
mouse.moveTo(element); // Returns true if dispatched
// Clicking
mouse.click(element); // Returns true if dispatched
// Right-clicking
mouse.rightclick(element); // Returns true if dispatched
// Double-clicking
mouse.dblclick(element); // Returns true if dispatched
// Pasting with the mouse
mouse.paste(inputElement, 'content');
// Cutting with the mouse
mouse.cut(inputElement); // Returns the cutted content

Keyboard

var kbd = effroi.keyboard;
// Tabbing with the keyboard
kbd.tab(); // Returns true if dispatched
// Focusing an element
kbd.focus(element); // Returns true if focus changed
// Hitting a key
kbd.hit('a'); // Returns true if dispatched
kbd.hit('b','c','d'); // Returns true if dispatched
// Combining keys
kbd.combine(this.CTRL, 'c'); // Returns true if dispatched
// Pasting with the keyboard
kbd.paste('content');
// Cutting with the keyboard
kbd.cut(); // Returns the cutted content

Tactile

var tactile = effroi.tactile;
// Scrolling with the tactile display
tactile.scroll(x, y); // Returns true if scrolled false otherwise
tactile.scrollTo(element); // Returns true if scrolled
// Performing a touch
tactile.touch(); // Returns true if dispatched

Unified pointing device API (PointerEvents)

Under development.

How to contribute

  1. Clone this repo
  2. npm install
  3. npm install -g grunt-cli
  4. To run the tests:
npm test
  1. To build the lib:
npm run build

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  • JavaScript 100.0%