Implemented with Kivy and Python.
The game is my entry for the Kivy Programming Contest #2(http://kivy.org/#contest).
http://www.youtube.com/watch?v=BDImNh5m3As
www.youtube.com/watch?v=yzSk5PBzjMc
This program is based on the Kivy engine - http://kivy.org. You need a running installation to use it on your PC. The installation guide can be found under http://kivy.org/docs/installation/installation.html.
You are playing a orange-blue frog, which wants to come to the other side of the pond. For that, it has to catch flys, jump on water lilys and buttons and do different exercises. But he isn't the only one on the lake. Other frogs are blocking his way. They must be jumped to clear the way.
Ọpọlọ is the word for frog in yoruba (http://en.wikipedia.org/wiki/Yoruba_language). We liked the sound so we took it.
- All sounds are made by me (Valentin Pratz) and Peter Koppatz.
- The images are mostly self made with Blender (http://blender.org). The models can be found in the models/ folder
- Used programs
- Blender: http://blender.org
- Gimp: http://www.gimp.org
- OpenOffice/LibreOffice: http://www.openoffice.org / http://www.libreoffice.org/
- Inkscape: http://www.inkscape.org
- Audacity: http://audacity.sourceforge.net
- GNU Emacs: http://www.gnu.org/software/emacs/
The game is designed to run on all sizes of devices, but you need a new Android version and much memory to get a good performance on Android. (Download: https://play.google.com/store/apps/details?id=org.vocaword.frogs).
The game is now able to run with Python 2 and Python 3.
More information will follow soon on http://vocaword.org