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  • Tencent Games
  • Shenzhen Guangdong
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Example scenes for pbrt-v4

Shell 416 65 Updated Sep 26, 2023

润学全球官方指定GITHUB,整理润学宗旨、纲领、理论和各类润之实例;解决为什么润,润去哪里,怎么润三大问题; 并成为新中国人的核心宗教,核心信念。

31,985 2,620 Updated Jul 31, 2024

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

C++ 3,184 392 Updated Apr 19, 2024

The Recorder allows you to capture and save data from the Unity Editor during Play mode: animations, videos, images, audio, AOVs, and more. 📦 [Mirrored from UPM, not affiliated with Unity Technolog…

C# 30 9 Updated Dec 11, 2024

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,059 498 Updated Mar 22, 2025

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 4,980 1,206 Updated Sep 3, 2023

Box2D is a 2D physics engine for games

C 8,701 1,603 Updated Apr 2, 2025

UnityChan Sping Bone System for lightweight secondary animations

C# 514 73 Updated Oct 15, 2023

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 64,354 10,738 Updated Apr 1, 2025

Fast C++ logging library.

C++ 25,756 4,728 Updated Mar 29, 2025

Hazel Engine

C++ 12,044 1,517 Updated Apr 20, 2024

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,650 1,059 Updated Dec 12, 2022

中文的C++ Template的教学指南。与知名书籍C++ Templates不同,该系列教程将C++ Templates作为一门图灵完备的语言来讲授,以求帮助读者对Meta-Programming融会贯通。(正在施工中)

C++ 10,051 1,594 Updated Aug 20, 2024
C++ 914 110 Updated Mar 12, 2025

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

C# 985 191 Updated Jan 26, 2021

A Non-Euclidean Rendering Engine for 3D scenes.

C++ 6,166 583 Updated Nov 14, 2023

Industry-standard navigation-mesh toolset for games

C++ 6,861 1,664 Updated Mar 29, 2025

📖 作为对《C++ Concurrency in Action - SECOND EDITION》的中文翻译。

2,186 451 Updated Jan 26, 2021

Unity Physics on GPU

C# 457 58 Updated Aug 21, 2019

C++ examples for the Vulkan graphics API

GLSL 10,801 2,071 Updated Mar 30, 2025

MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 3/4/5, Nintendo Switch, Android and other platforms

C++ 2,687 153 Updated Dec 16, 2024

GTP engine and self-play learning in Go

C++ 3,867 594 Updated Mar 31, 2025

Tiny but powerful single file wavefront obj loader

C++ 3,480 615 Updated Jan 29, 2025

🎉 Elegant and powerful theme for Hexo.

JavaScript 2,570 459 Updated Mar 31, 2025

This demo implements BVH construction and GPU traversal for rendering hard shadows.

C 132 10 Updated Jan 1, 2021

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 15,590 1,981 Updated Apr 1, 2025

NVIDIA PhysX SDK

C++ 3,289 813 Updated Sep 5, 2023

The Physics engine that accompanies the book "Game Physics Engine Design"

C++ 991 268 Updated Sep 25, 2023

3D engine with modern graphics

C++ 6,160 645 Updated Apr 2, 2025

Demo Project using the Universal RP from Unity3D

C# 2,613 982 Updated Aug 6, 2024
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