non-linear fatigue energy relationship #391
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Yeah so this replaces the linear fatigue energy relationship with a nonlinear one. Specifically, a sigmoid. This allows players to play at nearly their peak level, until the inevitable decline.
In my testing, this allows you to adjust PT (perhaps the current multipliers aren't well tuned). In general, decreasing PT won't increase one's stats significantly. I tried with one player and they went from 34MPG at neutral PT to 11MPG with [-] PT and their PER was +- 0.2 and BPM was +/- 1. [+] PT drove them to 40 MPG and halved their PER.
EDIT: Not sure if the playing time is correctly balanced right now. For example, check 2018 Real Players and check. AD is at 40MPG in normal settings. But only like 36 in this one.