Fix build with USE_FRAMEWORKS=static
#589
Merged
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Details
Fixes #588.
Fixes Expensify/App#54256.
This PR fixes failing iOS build with
USE_FRAMEWORKS=static
caused by two problems.'worklets/WorkletRuntime/WorkletRuntime.h' file not found
– this is caused by incorrect header structure in react-native-reanimated whenUSE_FRAMEWORKS=static
is enabled. This is related to Fix static linking on iOS software-mansion/react-native-reanimated#6614. The workaround here is to find path tonode_modules/react-native-reanimated
, append it withapple/
orCommon/cpp/
and add them to header search paths. This needs to be fixed in react-native-reanimated; once fixed there we can remove the workaround here.react/renderer/consistency/ShadowTreeRevisionConsistencyManager.h
file not found– this is resolved by declaring a dependency on
React-rendererconsistencypodspec when
USE_FRAMEWORKS=staticis enabled. We already do the same thing for
React-FabricComponents`.Related Issues
GH_LINK
Manual Tests
Linked PRs