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Updated README.md for v1.2
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SIsilicon authored Sep 30, 2019
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# Godot-Lens-Flare-Plugin

Hello and thank you for using the Godot Lens Flare Plugin for Godot 3.0.
Hello and thank you for using the Lens Flare Plugin for Godot 3.1.

# Installation

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- Flare Strength: Controls how strong the effect is.
- Flare Bias: Controls the filtering of bright points on the screen; which determines how much of screen will be used in the lens flare effect.
- Flare Blur: Sort of softens the flares. The flare bias should be reduced when increasing this.
- Distortion: Controls how much colour distortion is made on the flares.
- Distortion Quality: Determines the quality of the distortion.
- Ghost Count: Controls how many "ghosts" appear on the screen.
- Ghost Spacing: Controls the distance between ghosts.
- Halo Width: Controls the radius of the halo.
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