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This repository has been archived by the owner on May 13, 2022. It is now read-only.

Releases: XRTK/com.xrtk.lumin

XRTK.Lumin 0.2.0

25 Dec 19:06
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XRTK.Lumin 0.2.0 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.4.17 or later
  • Microsoft Visual Studio 2019
  • Windows 10 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.lumin": "0.2.0",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Importing the asset directly into your project

  1. Download the release asset unity package
  2. Import unity package directly into your project by dragging and dropping the file into your project window

Changes:

See More
  • 5c4b32c fixed broken controller mapping (#78)
  • 59b0a03 Added preview package capabilities (#75)
  • 72e428a fixed reference to camera rig (#73)
  • 7b831dd Dev/platform config profile install (#72)
  • 4813abe updated license and readme
  • 97c26b7 Feature/profiles (#71)
  • 45bd2dd added guid references to all instanced types (#70)
  • 07af26c updated package assets to conform to upm package layout (#69)
  • c0b6210 Feature/controller mapping refactor (#67) [ #59, #63 ]
  • 2aa0ca0 Fix/spatial awareness (#66)
  • 4226f7f Camera System Refactor (#60)
  • 5a33e6a Updated constructors for data providers (#65)
  • 99b4ba0 updated lumin platform definition (#62)
  • 8fbafac updated platform flag to only be true on device (#61)
  • 8b480ba Feature - Hand Controllers + Simulation - LUMIN (#49) [ #51, #54, #55 ]
  • 5abb641 added controller data provider reference to the controller (#56)
  • c7b17dc added lumin platform definition (#52)
  • d1338d6 Fixed LuminSpatialMeshObserver's constructor profile parameter type (#50)
  • a86e774 updated lumin profile inspector with updated namespace (#47)
  • 6b26cd4 fixed inverted axis events (#45)
  • b8a099d fixed missing icon (#43)
  • d2dffd7 Fixed trigger logic and inverted axis events (#40)
  • 22e00d7 bumped version to 0.1.8
  • 76aafe0 Dev/camera system updates (#38)
  • fbe840c Dev/controller refactor (#36)
  • ac50e5b updated assembly defs to use guids (#35)
  • a12c1c3 updated to use new upm package server (#33)
  • 3548dae Fix/controller namespaces (#30)
  • cd605d5 clean up spatial mesh observer
  • b0df55a updated version to 0.1.4
  • eec420d Misc Bug Fixes (#24)
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
  • 85b9e2e Version 0.1.2 (#18) [ #17 ]
  • 6ccf391 Bumped version to 0.1.2
  • 006dfeb Better button support (#17)
  • e71ab97 upm mirror 0.1.1@ae1546d9faa8bcedfe4210656a5550e32352156b
  • 45da20d removed unused validation asset (#14)

This list of changes was auto generated.

Lumin 0.1.11

01 Apr 22:29
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Lumin 0.1.11 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.14f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.core": "0.1.32",
    "com.xrtk.lumin": "0.1.11",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Changes:

  • c7b17dc added lumin platform definition (#52)
  • d1338d6 Fixed LuminSpatialMeshObserver's constructor profile parameter type (#50)
  • a86e774 updated lumin profile inspector with updated namespace (#47)
  • 6b26cd4 fixed inverted axis events (#45)
  • b8a099d fixed missing icon (#43)
  • d2dffd7 Fixed trigger logic and inverted axis events (#40)
  • 22e00d7 bumped version to 0.1.8
  • 76aafe0 Dev/camera system updates (#38)
  • fbe840c Dev/controller refactor (#36)
  • ac50e5b updated assembly defs to use guids (#35)
See More
  • a12c1c3 updated to use new upm package server (#33)
  • 3548dae Fix/controller namespaces (#30)
  • cd605d5 clean up spatial mesh observer
  • b0df55a updated version to 0.1.4
  • eec420d Misc Bug Fixes (#24)
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
  • 85b9e2e Version 0.1.2 (#18) [ #17 ]
  • 6ccf391 Bumped version to 0.1.2
  • 006dfeb Better button support (#17)
  • e71ab97 upm mirror 0.1.1@ae1546d9faa8bcedfe4210656a5550e32352156b
  • 45da20d removed unused validation asset (#14)

This list of changes was auto generated.

Lumin 0.1.10

18 Dec 02:04
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Lumin 0.1.10 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.14f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.core": "0.1.27",
    "com.xrtk.lumin": "0.1.10",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Changes:

See More
  • cd605d5 clean up spatial mesh observer
  • b0df55a updated version to 0.1.4
  • eec420d Misc Bug Fixes (#24)
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
  • 85b9e2e Version 0.1.2 (#18) [ #17 ]
  • 6ccf391 Bumped version to 0.1.2
  • 006dfeb Better button support (#17)
  • e71ab97 upm mirror 0.1.1@ae1546d9faa8bcedfe4210656a5550e32352156b
  • 45da20d removed unused validation asset (#14)

This list of changes was auto generated.

Lumin 0.1.9

09 Nov 14:54
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Lumin 0.1.9 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.14f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.core": "0.1.25",
    "com.xrtk.lumin": "0.1.9",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Changes:

See More
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
  • 85b9e2e Version 0.1.2 (#18) [ #17 ]
  • 6ccf391 Bumped version to 0.1.2
  • 006dfeb Better button support (#17)
  • e71ab97 upm mirror 0.1.1@ae1546d9faa8bcedfe4210656a5550e32352156b
  • 45da20d removed unused validation asset (#14)

This list of changes was auto generated.

Lumin 0.1.8

03 Nov 19:11
Compare
Choose a tag to compare
Lumin 0.1.8 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.14f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.core": "0.1.25",
    "com.xrtk.lumin": "0.1.8",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Changes:

See More
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
  • 85b9e2e Version 0.1.2 (#18) [ #17 ]
  • 6ccf391 Bumped version to 0.1.2
  • 006dfeb Better button support (#17)
  • e71ab97 upm mirror 0.1.1@ae1546d9faa8bcedfe4210656a5550e32352156b
  • 45da20d removed unused validation asset (#14)

This list of changes was auto generated.

Lumin 0.1.7

30 Sep 18:31
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Lumin 0.1.7 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.14f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.core": "0.1.21",
    "com.xrtk.lumin": "0.1.7",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Changes:

  • fbe840c Dev/controller refactor (#36)
  • ac50e5b updated assembly defs to use guids (#35)
  • a12c1c3 updated to use new upm package server (#33)
  • 3548dae Fix/controller namespaces (#30)
  • cd605d5 clean up spatial mesh observer
  • b0df55a updated version to 0.1.4
  • eec420d Misc Bug Fixes (#24)
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
See More

This list of changes was auto generated.

Lumin 0.1.6

13 Sep 21:07
Compare
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Lumin 0.1.6 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.14f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.core": "0.1.19",
    "com.xrtk.lumin": "0.1.6",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Changes:

  • a12c1c3 updated to use new upm package server (#33)
  • 3548dae Fix/controller namespaces (#30)
  • cd605d5 clean up spatial mesh observer
  • b0df55a updated version to 0.1.4
  • eec420d Misc Bug Fixes (#24)
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
See More

This list of changes was auto generated.

Lumin 0.1.5

14 Aug 17:16
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Lumin 0.1.5 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.13f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "dependencies": {
    "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.16",
    "com.xrtk.lumin": "https://github.com/XRTK/Lumin.git#0.1.5",
    ...
  },
}

Changes:

  • 3548dae Fix/controller namespaces (#30)
  • cd605d5 clean up spatial mesh observer
  • b0df55a updated version to 0.1.4
  • eec420d Misc Bug Fixes (#24)
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
  • 85b9e2e Version 0.1.2 (#18) [ #17 ]
See more
  • 6ccf391 Bumped version to 0.1.2
  • 006dfeb Better button support (#17)
  • e71ab97 upm mirror 0.1.1@ae1546d9faa8bcedfe4210656a5550e32352156b
  • 45da20d removed unused validation asset (#14)

This list of changes was auto generated.

Lumin 0.1.4

19 May 04:07
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Lumin 0.1.4 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.1f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "dependencies": {
    "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.11",
    "com.xrtk.lumin": "https://github.com/XRTK/Lumin.git#0.1.4",
    ...
  },
}

Changes:

  • b0df55a updated version to 0.1.4
  • eec420d Misc Bug Fixes (#24)
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
  • 85b9e2e Version 0.1.2 (#18) [ #17 ]
  • 6ccf391 Bumped version to 0.1.2
  • 006dfeb Better button support (#17)
See more
  • e71ab97 upm mirror 0.1.1@ae1546d9faa8bcedfe4210656a5550e32352156b
  • 45da20d removed unused validation asset (#14)

This list of changes was auto generated.

Lumin 0.1.3

13 May 03:28
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Lumin 0.1.3 Pre-release
Pre-release

Release Notes

Requirements

  • Unity 2019.1.1f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "dependencies": {
    "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.11",
    "com.xrtk.lumin": "https://github.com/XRTK/Lumin.git#0.1.3",
    ...
  },
}

Changes:

  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
  • 85b9e2e Version 0.1.2 (#18) [ #17 ]
  • 6ccf391 Bumped version to 0.1.2
  • 006dfeb Better button support (#17)
  • e71ab97 upm mirror 0.1.1@ae1546d9faa8bcedfe4210656a5550e32352156b
  • 45da20d removed unused validation asset (#14)

This list of changes was auto generated.