Make Lua audio samples silent for specific sound configuration #391
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Lua audio samples (music streams and sound effects) are no longed playing, while the game window has no focus and the config option "Mute When Window Unfocused" is set to True.
This behaves similar to the check in
buffer_audio()
fromsrc/pc/pc_main.c
.You might still hear a sample that is already playing while the player clicks out of the window, but no more audio samples will be audible as long as the focus is lost.