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Fix a bug where using "thread backtrace unique" would switch you to #140993

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2 changes: 2 additions & 0 deletions lldb/source/Commands/CommandObjectThreadUtil.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,8 @@ void CommandObjectIterateOverThreads::DoExecute(Args &command,
result.SetStatus(m_success_return);

bool all_threads = false;
m_unique_stacks = false;

if (command.GetArgumentCount() == 0) {
Thread *thread = m_exe_ctx.GetThreadPtr();
if (thread)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -132,10 +132,26 @@ def is_thread3(thread):
# Construct our expected back trace string
expect_string = "10 thread(s)%s" % (expect_threads)

# There was a bug where if you used 'thread backtrace unique'
# we would switch all future backtraces to use the
# "frame-format-unique" not the "frame-format". Make
# sure we don't do that...
setting_data = self.dbg.GetSetting("frame-format-unique")
setting_str = setting_data.GetStringValue(1000)
setting_str = "UNIQUE: " + setting_str
lldb.SBDebugger.SetInternalVariable("frame-format-unique", setting_str, self.dbg.GetInstanceName())
# Now that we are stopped, we should have 10 threads waiting in the
# thread3 function. All of these threads should show as one stack.
self.expect(
"thread backtrace unique",
"Backtrace with unique stack shown correctly",
substrs=[expect_string, "main.cpp:%d" % self.thread3_before_lock_line],
substrs=[expect_string, "UNIQUE:", "main.cpp:%d" % self.thread3_before_lock_line],
)
# Make sure setting the unique flag in the command isn't
# persistent:
self.expect(
"thread backtrace",
"Backtrace unique is not sticky",
substrs=["UNIQUE:"],
matching=False
)
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