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Merge branch 'master' of https://github.com/lordjesus/UnityNEAT
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lordjesus committed Aug 31, 2019
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UnityNEAT
=========

UnityNEAT is a port of [SharpNEAT] from pure C# 4.0 to Unity 4.x and 5 (using Mono 2.6), and is integrated to work with Unity scenes for evaluation. UnityNEAT is created by Daniel Jallov as part of his [master's thesis] at the [Center for Computer Games Research] at the IT University in Copenhagen.
UnityNEAT is a port of [SharpNEAT] from pure C# 4.0 to Unity 4.x, 5 and 2017.1 (using Mono 2.6), and is integrated to work with Unity scenes for evaluation. UnityNEAT is created by Daniel Jallov ([@DanielJallov]) as part of his [master's thesis] at the [Center for Computer Games Research] at the IT University in Copenhagen.

All the NEAT code is pure SharpNEAT, but is running in a single thread through Coroutines instead of using Parallel.For as in regular SharpNEAT.

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[SharpNEAT]:http://sharpneat.sourceforge.net/
[Center for Computer Games Research]:http://game.itu.dk/index.php/About
[master's thesis]:http://jallov.com/thesis
[@DanielJallov]:https://twitter.com/DanielJallov
[youtube]:http://youtu.be/sHc9u67JPWc
[MIT License]:http://opensource.org/licenses/MIT

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