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node-api: use c-based api for libnode embedding #54660
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src/node_api_embedding.h
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// Skip printing output for --help, --version, --v8-options. | ||
node_api_platform_no_print_help_or_version_output = 1 << 12, | ||
// Initialize the process for predictable snapshot generation. | ||
node_api_platform_generate_predictable_snapshot = 1 << 14, |
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I think we should have an option which is something like
node_api_platform_nodejs_binary_default
which gives you the same configuration that is present for the node.js binary
src/node_api_embedding.h
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typedef struct node_api_env_options__* node_api_env_options; | ||
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typedef enum { | ||
node_api_platform_no_flags = 0, |
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since a bunch of them seem to disable specific flags should there be an all_flags, or are they all on by default and then there are no/disable flags only?
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I have changed the approach since our last Node-API meeting. These flags are 1-to-1 mapping to the flags defined in the node.h. The default is the no_flags
configuration. Then, embedders can disable some default Node.js features.
We can add an alias for the no_flags
as a default_flags
.
src/node_api_embedding.cc
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return napi_ok; | ||
} | ||
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napi_status NAPI_CDECL |
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If an engine does not support snapshots, can it just do nothing in the snapshot functions?
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I guess so. Maybe we can change it in a way that the snapshot can be just a JS text. In JSI they use term "prepared JavaScript" for the same purpose. The only question if we want this API to be Node-specific, or we rather target it to be Runtime/engine independent. E.g. I use this API with the jsr_
prefix across the V8 and Hermes JS engines (it is also based on the Node-API): https://github.com/microsoft/v8-jsi/blob/master/src/node-api/js_runtime_api.h
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Since you are already using it, being cross runtime might makes sense, just need to makes sure its easy for a platform to not support it and still have the same code run.
src/node_api_embedding.cc
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return std::move(env_setup_); | ||
} | ||
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napi_status OpenScope() { |
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I assume that a scope is something different than a handle_scope - https://nodejs.org/api/n-api.html#napi_handle_scope, just wondering if there might be confusion between the concepts?
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Yes, it is different. When we are inside of a module we already have some current v8::Isolate
and v8::Context
. We do not have them when we are outside and operating with the environment. So, we must establish them to use any V8/Node API. In the standalone v8-jsi project I used a function jsr_run_task
that opens/closes the scope internally. (edit: I see that the v8-jsi also has the open/close scope. It is convenient to use when we do not want to create a lot of lambdas.)
src/node_api_embedding.cc
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return napi_ok; | ||
} | ||
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napi_status NAPI_CDECL node_api_open_env_scope(napi_env env) { |
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I'm wondering if all functions which are only to be called as part of embedding versus in an add-on implementation should have some extra bit in the name. For exampe in this method node_api_embed_open_env_scope
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This open/close scope API gives us a lot of flexibility, but it is difficult to use and like you said it is quite confusing.
I am currently considering to replace it with a function that receives a lambda (c function + void state), and then the napi_env
will be available only for that lambda. Other APIs will change from using napi_env
to something like node_embedding_env
or node_embedded_env
.
src/node_api_embedding.cc
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return napi_ok; | ||
} | ||
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napi_status NAPI_CDECL node_api_await_promise(napi_env env, |
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At first I thought this might be an extension to the promise support we already have - https://nodejs.org/api/n-api.html#promises
This is a good example were I think we needed the embed or something else in the name as otherwise people might get confused and think it could be called from an addon.
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or maybe the prefix should be node_embedding_api_XXX
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What if we shorten it to the node_embedding_
?
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I'm good with node_embedding_
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All API is changed to use the napi_embedding_
prefix.
Co-authored-by: Michael Dawson <[email protected]>
Co-authored-by: Michael Dawson <[email protected]>
src/node_embedding_api.h
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// Runs the Node.js runtime event loop. | ||
NAPI_EXTERN node_embedding_exit_code NAPI_CDECL | ||
node_embedding_runtime_run_event_loop( |
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Even though libuv doesn't provide ABI guarantees, I think we should expose uv in embedder C API instead of wrapping it, allowing more flexibility of this C API since embedders have more control over libnode
.
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While I agree with you that it can provide more flexibility, my concern is that non-C/C++ users have to bind to a much broader set of APIs which like you said may not be ABI safe.
Also, while we offer functions that seems to do the same as the uv_run
, in practice they may be doing some more Node.js work such as draining the v8::Isolate
work items.
Currently the node_api.h
exposes the uv_loop_t
associated with the napi_env
. Technically, users can get it today. Though, we were discussing to deprecate it.
I also would like to explore a scenario where the UV loop is not used for processing the task queue, but we rather offer something like the V8 foreground task runner where the embedder API is responsible for pumping the task queue.
Thus, my proposal is to wait for a scenario where exposing the raw uv_loop_t
is required before we add it.
Adding new API is easy, deprecating is more difficult.
We have discussed the API today 09/20/2024 with @mhdawson. The key take aways:
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I just do not see how it can be done in practice. The only real "escape hatch" is to add the missing functionality to the C API and compile the libnode privately until the PR is accepted by Node.js. Thus, the C API is designed to be extensible from the beginning. |
While Node.js provides an extensive C++ embedding API that can be used from C++ | ||
applications, the C-based API is useful when Node.js is embedded as a shared | ||
libnode library into C++ or non-C++ applications. | ||
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Might make sense to say up front that the API is experimental at this point and is not subject to SemVer in respect to changes.
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One of the goals for the C based embedder API is to be ABI stable. It means that | ||
applications must be able to use newer libnode versions without recompilation. | ||
The following design principles are targeting to achieve that goal. |
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This is good, but for the first version I think we need to add some text to clarify that while the goal is that we end up with an ABI stable API, that is not part of what is being promised yet.
} node_embedding_platform_flags; | ||
``` | ||
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These flags match to the C++ `node::ProcessInitializationFlags` and control the |
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Does it make sense to have a link to the definition of the node::ProcessInitializationFlags
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#### Callback types | ||
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##### `node_embedding_handle_error_callback` |
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This does not seem to match what is covered in this section?
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```c | ||
const char* NAPI_CDECL | ||
node_embedding_last_error_message_set(const char* message); |
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I wonder if this should be used by user code?
The last error message can be removed by passing null to this function. | ||
##### `node_embedding_main_run` |
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I'm not sure this function belongs in this section. It's not really a platform API but one which uses all of the apis to provide an easy way to run like the Node.js binary.
} node_embedding_runtime_flags; | ||
``` | ||
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These flags match to the C++ `node::EnvironmentFlags` and control the |
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Similar comment about making node::EnvironmentFlags
a link?
Returns `node_embedding_status_ok` if there were no issues. | ||
The function opens up V8 Isolate, V8 handle, and V8 context scopes where it is |
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This is quite specific to V8. I assume there would be an equivalent in other runtimes and maybe we should desribed it more generally and then say "for example with V8 that would include..."
The function closes the V8 Isolate, V8 handle, and V8 context scopes. | ||
Then, it triggers the uncaught exception handler if there were any | ||
unhandled errors. | ||
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Just be before the examples it might be useful to show the steps to get javascript run
I assume something like
- create platform
- create runtime
..etc
napi_env env, | ||
napi_value load_result); | ||
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// The error is to be handled by using napi_env. |
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I'm not quite sure I understand that the comment is telling me.
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// Runs Node.js main function. | ||
// By default it is the same as running Node.js from CLI. | ||
NAPI_EXTERN node_embedding_status NAPI_CDECL node_embedding_main_run( |
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Same comment as in docs, not sure this is a platform function versus a helper function to avoid having to call methods from the different categoriies ?
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# C embedding API | |||
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This file is an overview for C embedding API. |
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Does this comment stil make sense?
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or maybe it more that the who README.md needs an update, given that there is documentation elsewhere?
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static napi_status CallMe(node_embedding_runtime runtime, napi_env env); | ||
static napi_status WaitMe(node_embedding_runtime runtime, napi_env env); | ||
static napi_status WaitMeWithCheese(node_embedding_runtime runtime, |
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Some comments up front on what each function does might help.
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#include "embedtest_c_api_common.h" | |||
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// The simplest Node.js embedding scenario where the Node.js main function is |
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Is there an equivalent to this where all of the callbacks that can be used to configure something before the secripts runs are used ? That might be useful as something that people could start with and remove parts they don't need.
Maybe that is in one of the other tests but it was not obvious to me as I went through the test files.
Note: this is an active work in progress and there are still a lot of code churning. You are welcome to comment on the code and share your thoughts, but please be aware that the code is not final yet.
This is a temporary spin off from the PR #43542.
This separate PR is created to simplify merging and rebasing with the latest code while we discuss the new API design.
When the code is ready it should be merged back to PR #43542.
The goal of the original PR is to enable C API and the Node-API for the embedded scenarios.
The C API allows using the shared
libnode
from runtimes that do not interop with C++ such as WASM, C#, Java, etc.This PR works towards the same goal with some changes to the original code.
This is the related issue #23265.
The API design principles
node_embedding_
.The API usage
node_embedding_platform
. It initializes Node and V8 JS engine once per process and parses the CLI arguments.node_embedding_runtime
s. A runtime is responsible for running JavaScript code.args
andexec_args
from the result of the platform initialization. They can be overridden while configuring the runtime.napi_api
instance. Any Node-API code that uses thenapi_env
must be run in the runtime scope controlled bynode_embedding_runtime_open_scope
andnode_embedding_runtime_close_scope
functions.The API overview
Based on the use scenarios, the API can be split up into six groups.
Error handling API
node_embedding_on_error
sets the global error handling hook.Global platform API
node_embedding_set_api_version
node_embedding_run_main
node_embedding_create_platform
node_embedding_delete_platform
node_embedding_platform_set_flags
node_embedding_platform_get_parsed_args
Runtime API
node_embedding_run_runtime
node_embedding_create_runtime
node_embedding_delete_runtime
node_embedding_runtime_set_flags
node_embedding_runtime_set_args
node_embedding_runtime_on_preload
node_embedding_runtime_on_start_execution
node_embedding_runtime_add_module
Runtime API to run event loops
node_embedding_runtime_set_task_runner
node_embedding_run_event_loop
node_embedding_complete_event_loop
node_embedding_terminate_event_loop
beforeExit
eventexit
eventRuntime API to interop with Node-API
node_embedding_run_node_api
node_embedding_open_node_api_scope
node_embedding_close_node_api_scope
Documentation
embedding.md
file after the C++ embedding API description.index.md
is changed to indicate that theembedding.md
has docs for C++ and C APIs.Tests
embedtest
executable can be run in several modes controlled by the first CLI argument. It effectively contains severalmain
functions for different test scenarios.The PR status
The code is not 100% complete yet. There are still a few TODO items, but I would like to start a discussion with the Node-API team about the new API.
implementation. - Complete implementation for non-Windows.
observer thread?
binding with other languages.