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Python implementation of algorithms from Russell And Norvig's "Artificial Intelligence - A Modern Approach"

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aima-pythonBuild Status

Python code for the book Artificial Intelligence: A Modern Approach. We're loooking for one student sponsored by Google Summer of Code (GSoC) to work on this project; if you want to be that student, make some good contributions here (by looking through the Issues and resolving some), and submit an application. (However, be warned that we've had over 150 students express interest, so competition will be tough.) And we're always looking for solid contributors who are not affiliated with GSoC. A big thank you to everyone who has contributed!

Python 3.5

This code is in Python 3.5. (I believe any version from 3.4 on will work.) You can install the latest Python version, and if that doesn't work, use a browser-based Python interpreter such as repl.it.

Structure of the Project

When complete, this project will have Python code for all the pseudocode algorithms in the book. For each major topic, such as logic, we will have the following three files in the main branch:

  • logic.py: Implementations of all the pseudocode algorithms, and necessary support functions/classes/data.
  • logic.ipynb: A Jupyter notebook, with examples of usage. Does a from logic import * to get the code.
  • tests/logic_test.py: A lightweight test suite, using assert statements, designed for use with py.test.

Until we get there, we will support a legacy branch, aima3python2 (for the third edition of the textbook and for Python 2 code). To prepare code for the new master branch, the following two steps should be taken:

Port to Python 3; Pythonic Idioms; py.test

  • Check for common problems in porting to Python 3, such as: print is now a function; range and map and other functions no longer produce lists; objects of different types can no longer be compared with <; strings are now Unicode; it would be nice to move % string formating to .format; there is a new next function for generators; integer division now returns a float; we can now use set literals.
  • Replace old Lisp-based idioms with proper Python idioms. For example, we have many functions that were taken directly from Common Lisp, such as the every function: every(callable, items) returns true if every element of items is callable. This is good Lisp style, but good Python style would be to use all and a generator expression: all(callable(f) for f in items). Eventually, fix all calls to these legacy Lisp functions and then remove the functions.
  • Add more tests in _test.py files. Strive for terseness; it is ok to group multiple asserts into one def test_something(): function. Move most tests to _test.py, but it is fine to have a single doctest example in the docstring of a function in the .py file, if the purpose of the doctest is to explain how to use the function, rather than test the implementation.

New and Improved Algorithms

  • Implement functions that were in the third edition of the book but were not yet implemented in the code. Check the list of pseudocode algorithms (pdf) to see what's missing.
  • As we finish chapters for the new fourth edition, we will share the new pseudocode in the aima-pseudocode repository, and describe what changes are necessary. We hope to have a algorithm-name.md file for each algorithm, eventually; it would be great if contributors could add some for the existing algorithms.
  • Give examples of how to use the code in the .ipynb file.

Style Guide

There are a few style rules that are unique to this project:

  • The first rule is that the code should correspond directly to the pseudocode in the book. When possible this will be almost one-to-one, just allowing for the syntactic differences between Python and pseudocode, and for different library functions.
  • Don't make a function more complicated than the pseudocode in the book, even if the complication would add a nice feature, or give an efficiency gain. Instead, remain faithful to the pseudocode, and if you must, add a new function (not in the book) with the added feature.
  • I use functional programming (functions with no side effects) in many cases, but not exclusively (sometimes classes and/or functions with side effects are used). Let the book's pseudocode be the guide.

Beyond the above rules, we use Pep 8, with a few minor exceptions:

  • I'm not too worried about an occasional line longer than 79 characters.
  • You don't need two spaces after a sentence-ending period.
  • Strunk and White is not a good guide for English.
  • I prefer more concise docstrings; I don't follow Pep 257.
  • Not all constants have to be UPPERCASE.
  • At some point I may add Pep 484 type annotations, but I think I'll hold off for now; I want to get more experience with them, and some people may still be in Python 3.4.

Index of Code

Here is a table of algorithms, the figure and page where they appear in the book, and the file where they appear in the code. Unfortuately, this chart was made for the old second edition; and has only been partially upfdated to third edition, and not at all to fourth edition. We could use help fixing up the table, based on the figures in algorithms.pdf. Empty implementations are a good place for contributors to look for an iassue.

Fig Page Name (in book) Name (in code) File
2 32 Environment Environment agents.py
2.1 33 Agent Agent agents.py
2.3 34 Table-Driven-Vacuum-Agent TableDrivenVacuumAgent agents.py
2.7 45 Table-Driven-Agent TableDrivenAgent agents.py
2.8 46 Reflex-Vacuum-Agent ReflexVacuumAgent agents.py
2.10 47 Simple-Reflex-Agent SimpleReflexAgent agents.py
2.12 49 Model-Based-Reflex-Agent ReflexAgentWithState agents.py
3.1 61 Simple-Problem-Solving-Agent SimpleProblemSolvingAgent search.py
3 62 Problem Problem search.py
3.2 63 Romania romania search.py
3 69 Node Node search.py
3 71 Queue Queue utils.py
3.7 70 Tree-Search tree_search search.py
3.7 72 Graph-Search graph_search search.py
3.11 72 Breadth-First-Search breadth_first_search search.py
3.13 72 Uniform-Cost-Search uniform_cost_search search.py
3.16 77 Depth-Limited-Search depth_limited_search search.py
3.14 79 Iterative-Deepening-Search iterative_deepening_search search.py
3.19 83 Graph-Search graph_search search.py
4 95 Best-First-Search best_first_graph_search search.py
4 97 A*-Search astar_search search.py
4.5 102 Recursive-Best-First-Search recursive_best_first_search search.py
4.11 112 Hill-Climbing hill_climbing search.py
4.14 116 Simulated-Annealing simulated_annealing search.py
4.17 119 Genetic-Algorithm genetic_algorithm search.py
4.20 126 Online-DFS-Agent online_dfs_agent search.py
4.23 128 LRTA*-Agent lrta_star_agent search.py
5 137 CSP CSP csp.py
5.3 142 Backtracking-Search backtracking_search csp.py
5.7 146 AC-3 AC3 csp.py
5.8 151 Min-Conflicts min_conflicts csp.py
6.3 166 Minimax-Decision minimax_decision games.py
6.7 170 Alpha-Beta-Search alphabeta_search games.py
7 195 KB KB logic.py
7.1 196 KB-Agent KB_Agent logic.py
7.7 205 Propositional Logic Sentence Expr logic.py
7.10 209 TT-Entails tt_entials logic.py
7 215 Convert to CNF to_cnf logic.py
7.12 216 PL-Resolution pl_resolution logic.py
7.14 219 PL-FC-Entails? pl_fc_resolution logic.py
7.16 222 DPLL-Satisfiable? dpll_satisfiable logic.py
7.17 223 WalkSAT WalkSAT logic.py
7.19 226 PL-Wumpus-Agent PLWumpusAgent logic.py
9 273 Subst subst logic.py
9.1 278 Unify unify logic.py
9.3 282 FOL-FC-Ask fol_fc_ask logic.py
9.6 288 FOL-BC-Ask fol_bc_ask logic.py
9.14 307 Otter
11.2 380 Airport-problem
11.3 381 Spare-Tire-Problem
11.4 383 Three-Block-Tower
11 390 Partial-Order-Planner
11.11 396 Cake-Problem
11.13 399 Graphplan
11.15 403 SATPlan
12.1 418 Job-Shop-Problem
12.3 421 Job-Shop-Problem-With-Resources
12.6 424 House-Building-Problem
12.10 435 And-Or-Graph-Search and_or_graph_search search.py
12.22 449 Continuous-POP-Agent
12.23 450 Doubles-tennis
13.1 466 DT-Agent DTAgent probability.py
13 469 Discrete Probability Distribution DiscreteProbDist probability.py
13.4 477 Enumerate-Joint-Ask enumerate_joint_ask probability.py
14.10 509 Elimination-Ask elimination_ask probability.py
14.12 512 Prior-Sample prior_sample probability.py
14.13 513 Rejection-Sampling rejection_sampling probability.py
14.14 515 Likelihood-Weighting likelihood_weighting probability.py
14.15 517 MCMC-Ask
15.4 546 Forward-Backward forward_backward probability.py
15.6 552 Fixed-Lag-Smoothing fixed_lag_smoothing probability.py
15.15 566 Particle-Filtering particle_filtering probability.py
16.8 603 Information-Gathering-Agent
17.4 621 Value-Iteration value_iteration mdp.py
17.7 624 Policy-Iteration policy_iteration mdp.py
18.5 658 Decision-Tree-Learning DecisionTreeLearner learning.py
18.10 667 AdaBoost AdaBoost learning.py
18.14 672 Decision-List-Learning
19.2 681 Current-Best-Learning
19.3 683 Version-Space-Learning
19.8 696 Minimal-Consistent-Det
19.12 702 FOIL
20.21 742 Perceptron-Learning PerceptronLearner learning.py
20.25 746 Back-Prop-Learning
21.2 768 Passive-ADP-Agent PassiveADPAgent rl.py
21.4 769 Passive-TD-Agent PassiveTDAgent rl.py
21.8 776 Q-Learning-Agent
22.2 796 Naive-Communicating-Agent
22.7 801 Chart-Parse Chart nlp.py
23.1 837 Viterbi-Segmentation viterbi_segment text.py
24.21 892 Align

Choice of Programming Languages

Are we right to concentrate on Java and Python versions of the code? I think so; both languages are popular; Java is fast enough for our purposes, and has reasonable type declarations (but can be verbose); Python is popular and has a very direct mapping to the pseudocode in the book (but lacks type declarations and can be slow). The TIOBE Index says the top five most popular languages are:

    Java, C, C++, C#, Python

So it might be reasonable to also support C++/C# at some point in the future. It might also be reasonable to support a language that combines the terse readability of Python with the type safety and speed of Java; perhaps Go or Julia. And finally, Javascript is the language of the browser; it would be nice to have code that runs in the browser, in Javascript or a variant such as Typescript.

There is also a aima-lisp project; in 1995 when we wrote the first edition of the book, Lisp was the right choice, but today it is less popular.

What languages are instructors recommending for their AI class? To get an approximate idea, I gave the query norvig russell "Modern Approach" along with the names of various languages and looked at the estimated counts of results on various dates. However, I don't have much confidence in these figures...

Language 2004 2005 2007 2010 2016
none 8,080 20,100 75,200 150,000 132,000
java 1,990 4,930 44,200 37,000 50,000
c++ 875 1,820 35,300 105,000 35,000
lisp 844 974 30,100 19,000 14,000
prolog 789 2,010 23,200 17,000 16,000
python 785 1,240 18,400 11,000 12,000

Acknowledgements

Many thanks for contributions over the years. I got bug reports, corrected code, and other support from Darius Bacon, Phil Ruggera, Peng Shao, Amit Patil, Ted Nienstedt, Jim Martin, Ben Catanzariti, and others. Now that the project is in Githib, you can see the contributors who are doing a great job of actively improving the project. Thanks to all!

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