Unity importer for the LDtk level editor
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Updated
Dec 1, 2024 - C#
Unity importer for the LDtk level editor
Turn-based RPG game using Java and libGDX
A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!
Komodo was spawned out of a desire to learn popular game engine design, like composition over inheritance and ECS. Komodo is an attempt at making an engine that places the developer first, providing simple control over 2D and 3D game development.
🎮 Sample 2D Platformer Game Unity Project.
A Kotlin LDtk API that can be used for any Kotlin Multiplatform or Java projects.
🧟Zombioo is a 2D game, created using Pygame and Python🧟 This repository contains source code for the PC platform.
A SpriteSheet Instancing class and shader, designed similarly to MonoGame's SpriteBatch.
A game engine designed to make creating games fun!
Project for Visual Programming, 2019. Colab with Bojan Jovanoski and Vladimir Blazeski
A Dungeon Crawler game created by a new developer who started learning on YouTube tutorials.
Awesome Game Development Resources
PokeArch is an immersive and engaging game developed using the Godot Engine. In this game, players explore a world inhabited by Pokémon creatures, engaging in battles and capturing Pokémon to build their collection. The game features multiple environments, a seamless user interface, and an immersive sound experience.
The classic Snake game on a Microbit.
table.Yoo-Game.js is a plugin for Yoo-Game.js used to calculate positions in a table formation.
In this project we’ll look at how we can use Python to create a 2D game. To solve this we would use PyGame which makes it easy to both understand the very basics of game programming and python. At the end of this project we will have a playable breakout game that we’ve written from start to stop using Python together with PyGame.
2D Game Development Library
This was just a learning approach towards 2D game development using Unity Engine
Everything I learned and did in my research on SNES game development
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