A Golang terminal based sudoku solver, utilizing Dancing Links (Algorithm X) as described by Donald Knuth.
-
Updated
Apr 26, 2021 - Go
A Golang terminal based sudoku solver, utilizing Dancing Links (Algorithm X) as described by Donald Knuth.
This code here is a C language implementation to solve a hexadoku. Code first.c solves the hexadoku. Code third.c is an example of machine learning. Test 1-5 and Result 1-5 are test cases and results for the Hexadoku program, whereas Train A-I and test A-I are test cases for machine learning code.
Add a description, image, and links to the hexadoku topic page so that developers can more easily learn about it.
To associate your repository with the hexadoku topic, visit your repo's landing page and select "manage topics."