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A very simple, fast, multithreaded, platform independent WebSocket (WS) and WebSocket Secure (WSS) server and client library implemented using C++11, Boost.Asio and OpenSSL. Created to be an easy way to make WebSocket endpoints in C++.
RFC 6455 compliant WebSocket implementation for QB Actor Framework. Real-time bidirectional communication with HTTP upgrade integration, secure WSS support, and dual client APIs. Perfect for chat apps, live data streaming, and collaborative tools.