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KSC materials and internal textures
Christian Bronk edited this page Mar 1, 2018
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2 revisions
Material | Shader name | texture | color value |
---|---|---|---|
apollo_cinderblocks_01 | KSP/Scenery/Bumped | apollo_cinderblocks_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_cinderblocks_02 | KSP/Scenery/Bumped | apollo_cinderblocks_02 | RGBA(0.779, 0.779, 0.779, 1.000) |
apollo_cinderblocks_02 | KSP/Scenery/Diffuse | apollo_cinderblocks_02 | RGBA(0.627, 0.627, 0.627, 1.000) |
apollo_cinderblocks_02 | KSP/Scenery/Diffuse | apollo_cinderblocks_02 | RGBA(0.699, 0.699, 0.699, 1.000) |
apollo_corrugated_metal_01 | KSP/Scenery/Diffuse | apollo_corrugated_metal_01 | RGBA(0.706, 0.706, 0.706, 1.000) |
apollo_corrugated_metal_02 | KSP/Scenery/Diffuse | apollo_corrugated_metal_02 | RGBA(0.699, 0.699, 0.699, 1.000) |
apollo_corrugated_metal_02 | KSP/Scenery/Diffuse | apollo_light_blocks_01 | RGBA(0.794, 0.794, 0.794, 1.000) |
apollo_dark_blocks_01 | KSP/Scenery/Bumped | apollo_dark_blocks_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_dark_blocks_01 | KSP/Scenery/Diffuse | apollo_dark_blocks_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_light_blocks_01 | KSP/Scenery/Bumped | apollo_light_blocks_01 | RGBA(0.868, 0.868, 0.868, 1.000) |
apollo_roll_up_door_01 | KSP/Scenery/Diffuse | apollo_roll_up_door_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_roof | KSP/Scenery/Bumped | apollo_roof | RGBA(1.000, 0.988, 0.963, 1.000) |
apollo_roof | KSP/Scenery/Bumped | apollo_roof | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_roof | KSP/Scenery/Diffuse | apollo_roof | RGBA(0.800, 1.000, 0.902, 1.000) |
apollo_roof | KSP/Scenery/Diffuse | apollo_roof | RGBA(0.803, 1.000, 0.902, 1.000) |
apollo_roof | KSP/Scenery/Diffuse | apollo_roof | RGBA(1.000, 1.000, 1.000, 1.000) |
Apollo_windows_and_doors | KSP/Scenery/Emissive/Diffuse | Apollo_windows_and_doors | RGBA(0.000, 0.000, 0.000, 0.000) |
apollo_windows_doors_02 | KSP/Scenery/Emissive/Diffuse | apollo_windows_doors_02 | RGBA(0.000, 0.000, 0.000, 0.000) |
asphalt_holeA | KSP/Scenery/Diffuse | asphalt_holeA | RGBA(1.000, 1.000, 1.000, 1.000) |
asphalt_transition | KSP/Scenery/Diffuse | asphalt_transition | RGBA(1.000, 1.000, 1.000, 1.000) |
asphalt_transition | KSP/Scenery/Diffuse Multiply | asphalt_transition | RGBA(1.000, 1.000, 1.000, 1.000) |
bluePlates | KSP/Scenery/Diffuse | bluePlates | RGBA(0.734, 0.726, 0.717, 1.000) |
burn_marks | KSP/Scenery/Decal/Multiply | burn_marks | RGBA(0.000, 0.000, 0.000, 0.000) |
camera_VHS | Legacy Shaders/Diffuse | camera_VHS | RGBA(1.000, 1.000, 1.000, 1.000) |
corrugatedMetal | KSP/Scenery/Diffuse | corrugatedMetal | RGBA(1.000, 1.000, 1.000, 1.000) |
darkGreyPlates | KSP/Scenery/Diffuse | darkGreyPlates | RGBA(1.000, 1.000, 1.000, 1.000) |
darkTerrain_fade | Legacy Shaders/Transparent/Diffuse | darkTerrain_fade | RGBA(1.000, 1.000, 1.000, 1.000) |
darkTerrain_fade_alpha | KSP/Scenery/Decal/Blended | darkTerrain_fade_alpha | RGBA(1.000, 1.000, 1.000, 1.000) |
darkTerrain_texture | KSP/Scenery/Diffuse Multiply | darkTerrain_texture | RGBA(1.000, 1.000, 1.000, 1.000) |
default | KSP/Scenery/Diffuse Detail | default | RGBA(1.000, 1.000, 1.000, 1.000) |
dirt_road | KSP/Scenery/Diffuse | dirt_road | RGBA(1.000, 1.000, 1.000, 1.000) |
dirt_road_end | KSP/Scenery/Diffuse Multiply | dirt_road_end | RGBA(1.000, 1.000, 1.000, 1.000) |
dirt_transition | KSP/Scenery/Diffuse | dirt_transition | RGBA(1.000, 1.000, 1.000, 1.000) |
dirt_transition | Legacy Shaders/Diffuse | dirt_transition | RGBA(1.000, 1.000, 1.000, 1.000) |
door | KSP/Scenery/Diffuse | door | RGBA(1.000, 1.000, 1.000, 1.000) |
flagPole_lev1 | KSP/Scenery/Diffuse | flagPole_lev1 | RGBA(1.000, 1.000, 1.000, 1.000) |
FrontColor | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphalt | RGBA(1.000, 1.000, 1.000, 1.000) |
gasTower | KSP/Scenery/Diffuse | gasTower | RGBA(1.000, 1.000, 1.000, 1.000) |
greyPlates | KSP/Scenery/Diffuse | greyPlates | RGBA(1.000, 1.000, 1.000, 1.000) |
kap_pad_launchPad_mat | KSP/Scenery/Bumped Specular | ksp_pad_launchPad_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksc_exterior_terrain_asphalt | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphalt | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_asphalt_diffuse | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphalt | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_asphalt_line | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphalt_line | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_asphaltDark | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphaltDark | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_asphaltDark | KSP/Scenery/Diffuse Multiply | ksc_exterior_terrain_asphaltDark | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_grass_02 | KSP/Scenery/Diffuse Multiply (Fixed UV) | terrain_grass00_new | RGBA(0.640, 0.728, 0.171, 0.729) |
ksc_exterior_terrain_ground | KSP/Scenery/Diffuse | ksc_exterior_terrain_ground | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_tile_01_diffuse | KSP/Scenery/Diffuse | ksc_exterior_terrain_tile_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_fx_flare_wide_01 | KSP/Alpha/Translucent Additive | ksc_fx_flare_wide_01 | RGBA(0.000, 0.000, 0.000, 0.000) |
ksc_fx_flare_wide_02 | MaskedTexture | ksc_fx_flare_wide_02 | RGBA(0.000, 0.000, 0.000, 0.000) |
ksp_pad_concrete_mat | KSP/Scenery/Diffuse | ksp_pad_concrete_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_pad_cylTank_mat | KSP/Scenery/Bumped Specular | ksp_pad_cylTank_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_pad_launchpad_grate_alpha | Legacy Shaders/Transparent/Diffuse | ksp_pad_launchpad_grate_alpha | RGBA(1.000, 1.000, 1.000, 1.000) |
ksp_pad_launchpad_grate_mat | Legacy Shaders/Transparent/Cutout/Bumped Diffuse | ksp_pad_launchpad_grate_alpha | RGBA(1.000, 1.000, 1.000, 1.000) |
ksp_pad_pipes_mat | KSP/Scenery/Specular | ksp_pad_pipes_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_pad_sphereTank_mat | KSP/Scenery/Specular | ksp_pad_sphereTank_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_pad_waterTower_mat | KSP/Scenery/Bumped Specular | ksp_pad_waterTower_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_runway_lights_diff | KSP/Scenery/Emissive/Bumped Specular | ksp_runway_lights_diff | RGBA(0.800, 0.800, 0.800, 1.000) |
launchDirt | KSP/Scenery/Decal/Multiply | launchDirt | RGBA(0.000, 0.000, 0.000, 0.000) |
launchPad_lines | KSP/Scenery/Diffuse | launchPad_lines | RGBA(1.000, 1.000, 1.000, 1.000) |
launchPad_lines | KSP/Scenery/Diffuse Multiply | launchPad_lines | RGBA(1.000, 1.000, 1.000, 1.000) |
launchPad_main | KSP/Scenery/Diffuse | launchPad_main | RGBA(1.000, 1.000, 1.000, 1.000) |
metalPlates_blue | KSP/Scenery/Diffuse | metalPlates_blue | RGBA(0.800, 1.000, 0.902, 1.000) |
metalPlates_brown | KSP/Scenery/Diffuse | metalPlates_brown | RGBA(1.000, 1.000, 1.000, 1.000) |
MetalTile01 | KSP/Scenery/Bumped | MetalTile01 | RGBA(1.000, 1.000, 1.000, 1.000) |
MetalTile02 | KSP/Scenery/Bumped | MetalTile02 | RGBA(1.000, 1.000, 1.000, 1.000) |
MetalTile03 | KSP/Scenery/Bumped | MetalTile03 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_scaffolding_01 | KSP/Scenery/Diffuse | model_scaffolding_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_tracking_exterior_01 | KSP/Scenery/Specular | model_tracking_exterior_01 | RGBA(0.800, 0.800, 0.800, 1.000) |
model_vab_exterior_decals_02 | KSP/Scenery/Decal/Blended | model_vab_exterior_decals_02 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_decals_02_multiply | KSP/Scenery/Decal/Blended | model_vab_exterior_decals_02 | RGBA(1.000, 0.989, 0.924, 1.000) |
model_vab_exterior_details_01 | KSP/Scenery/Diffuse | model_vab_exterior_details_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_details_01 | KSP/Scenery/Emissive/Specular | model_vab_exterior_details_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_lines_01 | KSP/Scenery/Diffuse | model_vab_exterior_lines_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_lines_01 | KSP/Specular | model_vab_exterior_lines_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_lines_01_decal | KSP/Scenery/Diffuse | model_vab_exterior_lines_01_decal | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_props_01 | KSP/Scenery/Diffuse | model_vab_exterior_props_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_props_01 | KSP/Scenery/Specular | model_vab_exterior_props_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_00 | KSP/Scenery/Specular | model_vab_exterior_tile_00 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_01 | KSP/Scenery/Specular | model_vab_exterior_tile_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_02 | KSP/Scenery/Emissive/Specular | model_vab_exterior_tile_02 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_04_roof | KSP/Scenery/Diffuse | model_vab_exterior_tile_04_roof | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_04_roof | KSP/Scenery/Specular | model_vab_exterior_tile_04_roof | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_05_glass | KSP/Scenery/Emissive/Specular | model_vab_exterior_tile_05_glass | RGBA(0.349, 0.416, 0.482, 1.000) |
model_vab_exterior_tile_SEMI_PAINTED_00 | KSP/Scenery/Diffuse | model_vab_exterior_tile_SEMI_PAINTED_00 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_SEMI_PAINTED_01 | KSP/Scenery/Diffuse | model_vab_exterior_tile_SEMI_PAINTED_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_interior_lights | Particles/Additive | model_vab_interior_lights | RGBA(0.000, 0.000, 0.000, 0.000) |
model_vab_interior_props | KSP/Scenery/Specular | model_vab_interior_props | RGBA(1.000, 1.000, 1.000, 1.000) |
occlusion_atlas_01 | KSP/Scenery/Alpha/Translucent | occlusion_atlas_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
occlusion_atlas_01 | KSP/Scenery/Decal/Blended | occlusion_atlas_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
occlusion_exteriors | KSP/Scenery/Decal/Multiply | occlusion_exteriors | RGBA(0.000, 0.000, 0.000, 0.000) |
old_metal_plates_01_cm | KSP/Scenery/Diffuse | old_metal_plates_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
outUV_RnD_puente_invernaderi | KSP/Scenery/Diffuse | outUV_RnD_puente_invernaderi2 | RGBA(1.000, 1.000, 1.000, 1.000) |
outUV_RnD_puente_invernaderi 1 | KSP/Scenery/Diffuse | outUV_RnD_puente_invernaderi | RGBA(1.000, 1.000, 1.000, 1.000) |
outUV_telescopios_ | KSP/Scenery/Diffuse | outUV_telescopios | RGBA(1.000, 1.000, 1.000, 1.000) |
podMemorialBase | KSP/Scenery/Bumped | podmemorial_base | RGBA(1.000, 1.000, 1.000, 1.000) |
podMemorialPod | KSP/Scenery/Bumped | podmemorial_pod | RGBA(1.000, 1.000, 1.000, 1.000) |
Pole | KSP/Scenery/Specular | Pole | RGBA(0.522, 0.522, 0.522, 1.000) |
PoolWater | KSP/Scenery/Reflective Water | Water fallback | RGBA(1.000, 1.000, 1.000, 0.686) |
props | KSP/Scenery/Diffuse | props | RGBA(1.000, 1.000, 1.000, 1.000) |
props_apollo_01 | KSP/Scenery/Diffuse | props_apollo_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
props_apollo_02 | KSP/Scenery/Diffuse | props_apollo_02 | RGBA(0.750, 0.750, 0.750, 1.000) |
props_apollo_02 | KSP/Scenery/Diffuse | props_apollo_02 | RGBA(0.772, 0.772, 0.772, 1.000) |
props_apollo_02 | KSP/Scenery/Diffuse | props_apollo_02 | RGBA(1.000, 1.000, 1.000, 1.000) |
props2 | KSP/Scenery/Diffuse | props2 | RGBA(1.000, 1.000, 1.000, 1.000) |
props3 | KSP/Scenery/Diffuse | props3 | RGBA(1.000, 1.000, 1.000, 1.000) |
RnD_green_cinderblocks_and_roof_tile | KSP/Scenery/Diffuse | apollo_roof | RGBA(0.800, 1.000, 0.902, 1.000) |
Smoke_Pad | KSP/Particles/Alpha Blended | Smoke_Sprites_Med | RGBA(0.000, 0.000, 0.000, 0.000) |
SPH_concrete_01 | KSP/Scenery/Diffuse | SPH_concrete_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
SPH_exterior_windows1 | KSP/Scenery/Emissive/Diffuse | SPH_interior_windows1 | RGBA(0.000, 0.000, 0.000, 0.000) |
SPH_exterior_windows2 | KSP/Scenery/Emissive/Diffuse | SPH_interior_windows2 | RGBA(0.000, 0.000, 0.000, 0.000) |
SPH_interior_windows1 | KSP/Scenery/Emissive/Diffuse | SPH_interior_windows1 | RGBA(0.000, 0.000, 0.000, 0.000) |
vab_1_interior_props3 | KSP/Scenery/Diffuse | vab_1_interior_props3 | RGBA(1.000, 1.000, 1.000, 1.000) |
vab_2_exterior_props4 | KSP/Scenery/Diffuse | vab_2_exterior_props4 | RGBA(1.000, 1.000, 1.000, 1.000) |
vab_2_interior_props1 | KSP/Scenery/Diffuse | vab_2_interior_props1 | RGBA(1.000, 1.000, 1.000, 1.000) |
vab_2_interior_props2 | KSP/Scenery/Diffuse | vab_2_interior_props2 | RGBA(1.000, 1.000, 1.000, 1.000) |
vab_2_interior_windows1 | KSP/Scenery/Emissive/Diffuse | vab_2_interior_windows1 | RGBA(0.000, 0.000, 0.000, 0.000) |
vab_exterior_lines_apollo | KSP/Scenery/Diffuse | vab_exterior_lines_apollo | RGBA(1.000, 1.000, 1.000, 1.000) |
White_Concrete_blocks | Legacy Shaders/Bumped Diffuse | whitePlates | RGBA(1.000, 1.000, 1.000, 1.000) |
whitePlates | KSP/Scenery/Diffuse | darkGreyPlates | RGBA(1.000, 1.000, 1.000, 1.000) |
windows_props_apollo | KSP/Scenery/Diffuse | props_apollo_01 | RGBA(1.000, 1.000, 1.000, 1.000) |