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StaticModule: FlagDecal

Christian Bronk edited this page Mar 7, 2018 · 1 revision

This module will replace the MainTexture on a mesh(transform) with the current KSP flag logo. The transform needs its own material in unity and should have the same x,y dimensions(256x160, or a fracture of this) as the KSP logo.

MODULE
{
    // Mandatory, always the same
    namespace = KerbalKonstructs
    name = FlagDecal

    // Mandatory
    textureQuadName =  your mesh name for the flag to display
}