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Clif_authok

Akkarinage edited this page Nov 5, 2016 · 1 revision

title: Clif authok permalink: /Clif_authok/

Syntax

int clif_authok(struct map_session_data *sd);

==Parameters==

  • sd Pointer to player's information struct.

See map_session_data for more information. ==Description== Tells client that a player (sd) is fully loaded and that it can proceed to the map screen. Provides client with player position and facing direction as well. ==Example== See bool pc_authok(...) in pc.c Category:Source_Functions

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