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Clif_authok
Akkarinage edited this page Nov 5, 2016
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int
clif_authok
(struct map_session_data *sd);
==Parameters==
- sd Pointer to player's information struct.
See map_session_data for more information. ==Description== Tells client that a player (sd) is fully loaded and that it can proceed to the map screen. Provides client with player position and facing direction as well. ==Example== See bool pc_authok(...) in pc.c Category:Source_Functions
- Installation instructions
- Transitioning from SVN to GIT
- Compiling on your OS
- Connecting & Starting rAthena
- Scripting like a pro!
- Server Modifications and what to expect
- Database Configuration
- Adding Custom Items
- Adding Custom Monsters
- GRF Encryption
- Data folder
- Diff files