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Status_Heal
Akkarinage edited this page Nov 5, 2016
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int status_heal(struct block_list *bl,int hp,int sp, int flag)
status_heal(target, HP, SP, Flag);
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target:
- src - user
- bl - skill target
- HP: - Amount healed in HP
- SP: - Amount healed in SP
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Flag:
- 1 - Forced heal, there is no way to block (not even berserk)
- 2 - Show the amount healed above your head
Note: 3 will be forced and show amount healed. Category:Source_Functions
- Installation instructions
- Transitioning from SVN to GIT
- Compiling on your OS
- Connecting & Starting rAthena
- Scripting like a pro!
- Server Modifications and what to expect
- Database Configuration
- Adding Custom Items
- Adding Custom Monsters
- GRF Encryption
- Data folder
- Diff files