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Grass Fit

Lachlan McDonald edited this page May 11, 2022 · 8 revisions

The grass_fit shader generates random columns of voxels with a constant distribution; similar to grass or small plants. The color of the voxels is determined by the selected colors in the palette.

This shader is similar to the Grass brush shader, except this shader is applied to the entire volume and is applied to the existing volume.

Parameters

See Grass brush shader.

Parameter Description
Mode Color mode
Density Size of the area in which a line should be generated (for example, a value of 3 will generate a column in every 3x3 area.) Increasing density will increase the spacing between lines
Height Maximum height of each column
Seed Global seed

Examples

Before
After

Notes

  • The shader will cause issues when used with the Marquee Select tool

Download

View the shaders below or download the latest release:

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