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Grass Fit
Lachlan McDonald edited this page May 11, 2022
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The grass_fit shader generates random columns of voxels with a constant distribution; similar to grass or small plants. The color of the voxels is determined by the selected colors in the palette.
This shader is similar to the Grass brush shader, except this shader is applied to the entire volume and is applied to the existing volume.
See Grass brush shader.
Parameter | Description |
---|---|
Mode | Color mode |
Density | Size of the area in which a line should be generated (for example, a value of 3 will generate a column in every 3x3 area.) Increasing density will increase the spacing between lines |
Height | Maximum height of each column |
Seed | Global seed |
- The shader will cause issues when used with the Marquee Select tool
View the shaders below or download the latest release:
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