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Prism Brush
Lachlan McDonald edited this page May 11, 2022
·
17 revisions
The
prism
primitive brush generates a prism; pyramid or tetrahedron with straight or curved angles.
Parameter | Description |
---|---|
Mode | Mode (see below) |
Size X | Size of the incline on the X-axis (the step) |
Size Y | Size of the incline on the Y-axis (the step) |
- Setting both a Size X and Size Y will result in a tetrahedron (or pyryamid)
- Setting either Size X or Size Y to
0
and the other greater than0
will result in a prism. - Setting both to
0
will result in a cube.
Mode: 0
|
Mode: 1
|
---|---|
Linear interpolation (straight edge) | Sine interpolation (curved edge) |
Size: 8
|
Size: 16
|
---|---|
Size: 20
|
Size: 32
|
Size: 8
|
Size: 16
|
---|---|
Size: 20
|
Size: 32
|
View the shaders below or download the latest release:
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